90 lines
2.1 KiB
Markdown
90 lines
2.1 KiB
Markdown
# Creative Development Glore
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> A curated list of beginner friendly tutorials, tools, resources and shiny things for awesome creative development
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[](https://github.com/sindresorhus/awesome)
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## Table of Contents
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* Books
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* Math
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* Vectors
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* Math Snippets
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* Glossery
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* Shaders
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* Glossery
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* Tutorials
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* Tools
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* People to follow
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* Resources
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* Related aweseomlists
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* Shaders
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* Glossry lists
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* Math
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* Tutorials
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* Communities
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## Books
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[Generative Art]() - (desc)
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Book of Shaders - https://thebookofshaders.com/
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http://natureofcode.com/
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https://programmingdesignsystems.com/
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http://pixelshaders.com/proposal/
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https://paroj.github.io/gltut/
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http://www.scratchapixel.com/
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# Math
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# Communities
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(r/rraytraycing)https://www.reddit.com/r/raytracing/] - Subreddit on raytracing.
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(r/opengl)[https://www.reddit.com/r/opengl/] - News and discussion about OpenGL on all platforms.
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(r/graphicsprogramming)[https://www.reddit.com/r/GraphicsProgramming/] - Subreddit on graphics programming.
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(realtimevfx.com)[realtimevfx.com] -
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# Tools
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[three.js](https://github.com/mrdoob/three.js/)
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## Video
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https://www.youtube.com/user/shiffman
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https://www.youtube.com/user/codingmath
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## Related awesome lists:
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https://github.com/raphamorim/awesome-canvas
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http://pixelshaders.com/external.html
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## Vector Math
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https://paroj.github.io/gltut/Basics/Intro%20Graphics%20and%20Rendering.html
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## Glossery
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Take from here:
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https://paroj.github.io/gltut/Basics/Intro%20Glossary.html
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And here:
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https://thebookofshaders.com/glossary/
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And here:
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http://www.shaderific.com/glsl/
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## Shader Examples and Snippets
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http://pixelshaders.com/examples/
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## Shaders
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https://github.com/ashima/webgl-noise Perlin Noise
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## Tutorials
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http://www.iquilezles.org/live/index.htm
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http://www.iquilezles.org/www/index.htm
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https://www.shadertoy.com/view/Xl2XWt
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## Tools
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https://www.shadertoy.com/
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http://www.syedrezaali.com/f3-mac-app/
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http://www.syedrezaali.com/store/fragment-osx-app
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## Interactive Tutorials
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[Fragment-oundry](http://hughsk.io/fragment-foundry)
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