# Creative Development Glore > A curated list of beginner friendly tutorials, tools, resources and shiny things for awesome creative development [![Awesome](https://cdn.rawgit.com/sindresorhus/awesome/d7305f38d29fed78fa85652e3a63e154dd8e8829/media/badge.svg)](https://github.com/sindresorhus/awesome) ## Table of Contents * Books * Math * Vectors * Math Snippets * Glossery * Shaders * Glossery * Tutorials * Tools * People to follow * Resources * Related aweseomlists * Shaders * Glossry lists * Math * Tutorials * Communities ## Books [Generative Art]() - (desc) Book of Shaders - https://thebookofshaders.com/ http://natureofcode.com/ https://programmingdesignsystems.com/ http://pixelshaders.com/proposal/ https://paroj.github.io/gltut/ http://www.scratchapixel.com/ # Math # Communities (r/rraytraycing)https://www.reddit.com/r/raytracing/] - Subreddit on raytracing. (r/opengl)[https://www.reddit.com/r/opengl/] - News and discussion about OpenGL on all platforms. (r/graphicsprogramming)[https://www.reddit.com/r/GraphicsProgramming/] - Subreddit on graphics programming. (realtimevfx.com)[realtimevfx.com] - # Tools [three.js](https://github.com/mrdoob/three.js/) ## Video https://www.youtube.com/user/shiffman https://www.youtube.com/user/codingmath ## Related awesome lists: https://github.com/raphamorim/awesome-canvas http://pixelshaders.com/external.html ## Vector Math https://paroj.github.io/gltut/Basics/Intro%20Graphics%20and%20Rendering.html ## Glossery Take from here: https://paroj.github.io/gltut/Basics/Intro%20Glossary.html And here: https://thebookofshaders.com/glossary/ And here: http://www.shaderific.com/glsl/ ## Shader Examples and Snippets http://pixelshaders.com/examples/ ## Shaders https://github.com/ashima/webgl-noise Perlin Noise ## Tutorials http://www.iquilezles.org/live/index.htm http://www.iquilezles.org/www/index.htm https://www.shadertoy.com/view/Xl2XWt ## Tools https://www.shadertoy.com/ http://www.syedrezaali.com/f3-mac-app/ http://www.syedrezaali.com/store/fragment-osx-app ## Interactive Tutorials [Fragment-oundry](http://hughsk.io/fragment-foundry)