387 lines
5.9 KiB
Plaintext
387 lines
5.9 KiB
Plaintext
{
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\\ SETUP MENU \\
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{
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menuDef
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{
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name "ingame_orders"
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visible 0
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fullscreen 0
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rect 45 30 200 240
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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focusColor 1 .75 0 1
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style 1
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border 1
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disableColor .5 .5 .5 1
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onopen
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{
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hide grpicon ;
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show attack
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}
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itemDef
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{
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name window
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rect 10 15 180 225
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style 1
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backcolor 0 .1 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name orders
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group grporders
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text @MENUS_NAME
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style 0
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ownerdraw UI_SELECTEDPLAYER
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// As cycle through playerlist selected player in HUD cycles //
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rect 10 20 200 20
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textalign 0
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textalignx 10
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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}
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// GIVE ORDERS TO OTHERS //
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itemDef
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{
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name orders
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group grporders
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text @MENUS_YOU_DECIDE
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rect 0 80 200 20
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type 1
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 0"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_ATTACK_THE_ENEMY_S_BASE
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rect 0 100 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"6"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 1"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_DEFEND_OUR_BASE
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rect 0 120 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"6"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 2"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_GET_OUR_FLAG_BACK
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rect 0 140 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"6"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 3"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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text @MENUS_GUARD_OUR_FLAG_CARRIER
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type 1
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rect 0 160 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"6"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 4"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_GET_ENEMY_FLAG_BACK_TO
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rect 0 180 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"6"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 5"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_COMPLETE_THE_CURRENT
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rect 0 100 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"7"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 1"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_PREVENT_THE_ENEMY_FROM
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rect 0 120 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"5" ;
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"7"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 2"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_FOLLOW_ME
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rect 0 100 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"6" ;
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"7"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 1"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_ASSIST_ME
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rect 0 120 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"6" ;
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"7"
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}
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mouseenter
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{
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hide grpicon
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}
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action
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{
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uiScript voiceOrders "cmd bot_order %d 2"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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itemDef
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{
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name orders
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group grporders
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type 1
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text @MENUS_REGROUP
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rect 0 140 200 20
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textalign 1
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textalignx 100
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textaligny 2
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textscale .25
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forecolor 1 1 1 1
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visible 1
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cvarTest "g_gametype"
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hideCvar
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{
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"6" ;
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"7"
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}
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mouseenter
|
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{
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hide grpicon
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}
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action
|
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{
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uiScript voiceOrders "cmd bot_order %d 3"
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}
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ownerdrawflag UI_SHOW_LEADER
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}
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}
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}
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