{ \\ SETUP MENU \\ { menuDef { name "ingame_orders" visible 0 fullscreen 0 rect 45 30 200 240 outOfBoundsClick // this closes the window if it gets a click out of the rectangle focusColor 1 .75 0 1 style 1 border 1 disableColor .5 .5 .5 1 onopen { hide grpicon ; show attack } itemDef { name window rect 10 15 180 225 style 1 backcolor 0 .1 0 1 visible 1 decoration } itemDef { name orders group grporders text @MENUS_NAME style 0 ownerdraw UI_SELECTEDPLAYER // As cycle through playerlist selected player in HUD cycles // rect 10 20 200 20 textalign 0 textalignx 10 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 } // GIVE ORDERS TO OTHERS // itemDef { name orders group grporders text @MENUS_YOU_DECIDE rect 0 80 200 20 type 1 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 0" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_ATTACK_THE_ENEMY_S_BASE rect 0 100 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "6" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 1" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_DEFEND_OUR_BASE rect 0 120 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "6" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 2" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_GET_OUR_FLAG_BACK rect 0 140 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "6" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 3" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders text @MENUS_GUARD_OUR_FLAG_CARRIER type 1 rect 0 160 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "6" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 4" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_GET_ENEMY_FLAG_BACK_TO rect 0 180 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "6" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 5" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_COMPLETE_THE_CURRENT rect 0 100 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "7" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 1" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_PREVENT_THE_ENEMY_FROM rect 0 120 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "5" ; "7" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 2" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_FOLLOW_ME rect 0 100 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "6" ; "7" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 1" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_ASSIST_ME rect 0 120 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "6" ; "7" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 2" } ownerdrawflag UI_SHOW_LEADER } itemDef { name orders group grporders type 1 text @MENUS_REGROUP rect 0 140 200 20 textalign 1 textalignx 100 textaligny 2 textscale .25 forecolor 1 1 1 1 visible 1 cvarTest "g_gametype" hideCvar { "6" ; "7" } mouseenter { hide grpicon } action { uiScript voiceOrders "cmd bot_order %d 3" } ownerdrawflag UI_SHOW_LEADER } } }