191 lines
4.2 KiB
Plaintext
191 lines
4.2 KiB
Plaintext
//----------------------------------------------------------------------------------------------
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// Mission Select Menu
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//
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//----------------------------------------------------------------------------------------------
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{
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menuDef
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{
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name "demo_GotoTier"
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fullScreen 1
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rect 0 0 640 480
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visible 1
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focusColor 1 1 1 1
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descX 320
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descY 426
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descScale 1
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descColor 1 .682 0 .8
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descAlignment ITEM_ALIGN_CENTER
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disablecolor .5 .5 .5 1
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fadeClamp 1.0 // sets the fadeup alpha
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fadeCycle 20 // how often fade happens in milliseconds
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fadeAmount 0.1 // amount to adjust alpha per cycle
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onOpen
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{
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fadein background
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playVoice "sound/chars/storyinfo/1.mp3"
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}
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onESC
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{
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}
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//----------------------------------------------------------------------------------------------
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// MENU BACKGROUND
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name background
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "gfx/menus/mission_back"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name eyecandy1
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group none
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style WINDOW_STYLE_SHADER
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rect 17 309 357 153
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background "gfx/menus/mission_bottomleft_grid"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name botlf
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group none
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style WINDOW_STYLE_SHADER
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rect 0 300 80 180
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background "gfx/menus/mission_bottom_left"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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// MODELS FOR V-O
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name luke
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group storyheads
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type ITEM_TYPE_MODEL
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rect 415 285 149 149
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model_g2anim "BOTH_STAND1_TALK2"
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model_g2skin "models/players/luke/model_menu.skin"
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asset_model "models/players/luke/model.glm"
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model_angle 180
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//mins maxs format is apparently z x y (hmmm... y x z?)
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model_g2mins 15 -20 18
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model_g2maxs 60 20 55
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model_rotation 0
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model_fovx 10
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model_fovy 10
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isCharacter 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------
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//Sound is automatic
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//----------------------------------------------------------------------------------------------
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//----------------------------------------------------------------------------------------------
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//coming from Yavin2
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name story1
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type ITEM_TYPE_BUTTON
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rect 550 440 172 24
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text @MENUS_OKAY
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font 2
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forecolor 1 1 1 1
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textscale .7
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textalign ITEM_ALIGN_LEFT
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textalignx 8
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textaligny -1
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visible 1
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mouseEnter
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{
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}
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mouseExit
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{
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}
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action
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{
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close all
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open demo_MissionSelect
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}
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}
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itemDef
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{
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name story1text
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type ITEM_TYPE_TEXTSCROLL
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rect 44 313 304 145
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text @TIER1_1
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font 2
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forecolor 1 1 1 1
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textscale .8
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textalign ITEM_ALIGN_LEFT
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textalignx 2
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textaligny -1
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lineHeight 18
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visible 1
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autowrapped
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}
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itemDef
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{
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name starwars
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group none
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style WINDOW_STYLE_SHADER
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rect 107 48 428 112
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background "gfx/menus/jediacademy"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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// SCANLINES OVER WHOLE MENU
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name scan
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 640
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background "gfx/menus/scanlines"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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}
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}
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