Files
Jedi-Academy/base/ui/demo_GotoTier.menu
2013-04-04 14:32:05 -07:00

191 lines
4.2 KiB
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//----------------------------------------------------------------------------------------------
// Mission Select Menu
//
//----------------------------------------------------------------------------------------------
{
menuDef
{
name "demo_GotoTier"
fullScreen 1
rect 0 0 640 480
visible 1
focusColor 1 1 1 1
descX 320
descY 426
descScale 1
descColor 1 .682 0 .8
descAlignment ITEM_ALIGN_CENTER
disablecolor .5 .5 .5 1
fadeClamp 1.0 // sets the fadeup alpha
fadeCycle 20 // how often fade happens in milliseconds
fadeAmount 0.1 // amount to adjust alpha per cycle
onOpen
{
fadein background
playVoice "sound/chars/storyinfo/1.mp3"
}
onESC
{
}
//----------------------------------------------------------------------------------------------
// MENU BACKGROUND
//----------------------------------------------------------------------------------------------
itemDef
{
name background
group none
style WINDOW_STYLE_SHADER
rect 0 0 640 480
background "gfx/menus/mission_back"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name eyecandy1
group none
style WINDOW_STYLE_SHADER
rect 17 309 357 153
background "gfx/menus/mission_bottomleft_grid"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name botlf
group none
style WINDOW_STYLE_SHADER
rect 0 300 80 180
background "gfx/menus/mission_bottom_left"
forecolor 1 1 1 1
visible 1
decoration
}
//----------------------------------------------------------------------------------------------
// MODELS FOR V-O
//----------------------------------------------------------------------------------------------
itemDef
{
name luke
group storyheads
type ITEM_TYPE_MODEL
rect 415 285 149 149
model_g2anim "BOTH_STAND1_TALK2"
model_g2skin "models/players/luke/model_menu.skin"
asset_model "models/players/luke/model.glm"
model_angle 180
//mins maxs format is apparently z x y (hmmm... y x z?)
model_g2mins 15 -20 18
model_g2maxs 60 20 55
model_rotation 0
model_fovx 10
model_fovy 10
isCharacter 1
visible 1
decoration
}
//----------------------------------------------------------------------------------------------
//
// BUTTONS
//
//----------------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------------
//Sound is automatic
//----------------------------------------------------------------------------------------------
//----------------------------------------------------------------------------------------------
//coming from Yavin2
//----------------------------------------------------------------------------------------------
itemDef
{
name story1
type ITEM_TYPE_BUTTON
rect 550 440 172 24
text @MENUS_OKAY
font 2
forecolor 1 1 1 1
textscale .7
textalign ITEM_ALIGN_LEFT
textalignx 8
textaligny -1
visible 1
mouseEnter
{
}
mouseExit
{
}
action
{
close all
open demo_MissionSelect
}
}
itemDef
{
name story1text
type ITEM_TYPE_TEXTSCROLL
rect 44 313 304 145
text @TIER1_1
font 2
forecolor 1 1 1 1
textscale .8
textalign ITEM_ALIGN_LEFT
textalignx 2
textaligny -1
lineHeight 18
visible 1
autowrapped
}
itemDef
{
name starwars
group none
style WINDOW_STYLE_SHADER
rect 107 48 428 112
background "gfx/menus/jediacademy"
forecolor 1 1 1 1
visible 1
decoration
}
//----------------------------------------------------------------------------------------------
// SCANLINES OVER WHOLE MENU
//----------------------------------------------------------------------------------------------
itemDef
{
name scan
group none
style WINDOW_STYLE_SHADER
rect 0 0 640 640
background "gfx/menus/scanlines"
forecolor 1 1 1 1
visible 1
decoration
}
}
}