//---------------------------------------------------------------------------------------------- // Mission Select Menu // //---------------------------------------------------------------------------------------------- { menuDef { name "demo_GotoTier" fullScreen 1 rect 0 0 640 480 visible 1 focusColor 1 1 1 1 descX 320 descY 426 descScale 1 descColor 1 .682 0 .8 descAlignment ITEM_ALIGN_CENTER disablecolor .5 .5 .5 1 fadeClamp 1.0 // sets the fadeup alpha fadeCycle 20 // how often fade happens in milliseconds fadeAmount 0.1 // amount to adjust alpha per cycle onOpen { fadein background playVoice "sound/chars/storyinfo/1.mp3" } onESC { } //---------------------------------------------------------------------------------------------- // MENU BACKGROUND //---------------------------------------------------------------------------------------------- itemDef { name background group none style WINDOW_STYLE_SHADER rect 0 0 640 480 background "gfx/menus/mission_back" forecolor 1 1 1 1 visible 1 decoration } itemDef { name eyecandy1 group none style WINDOW_STYLE_SHADER rect 17 309 357 153 background "gfx/menus/mission_bottomleft_grid" forecolor 1 1 1 1 visible 1 decoration } itemDef { name botlf group none style WINDOW_STYLE_SHADER rect 0 300 80 180 background "gfx/menus/mission_bottom_left" forecolor 1 1 1 1 visible 1 decoration } //---------------------------------------------------------------------------------------------- // MODELS FOR V-O //---------------------------------------------------------------------------------------------- itemDef { name luke group storyheads type ITEM_TYPE_MODEL rect 415 285 149 149 model_g2anim "BOTH_STAND1_TALK2" model_g2skin "models/players/luke/model_menu.skin" asset_model "models/players/luke/model.glm" model_angle 180 //mins maxs format is apparently z x y (hmmm... y x z?) model_g2mins 15 -20 18 model_g2maxs 60 20 55 model_rotation 0 model_fovx 10 model_fovy 10 isCharacter 1 visible 1 decoration } //---------------------------------------------------------------------------------------------- // // BUTTONS // //---------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------- //Sound is automatic //---------------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------------- //coming from Yavin2 //---------------------------------------------------------------------------------------------- itemDef { name story1 type ITEM_TYPE_BUTTON rect 550 440 172 24 text @MENUS_OKAY font 2 forecolor 1 1 1 1 textscale .7 textalign ITEM_ALIGN_LEFT textalignx 8 textaligny -1 visible 1 mouseEnter { } mouseExit { } action { close all open demo_MissionSelect } } itemDef { name story1text type ITEM_TYPE_TEXTSCROLL rect 44 313 304 145 text @TIER1_1 font 2 forecolor 1 1 1 1 textscale .8 textalign ITEM_ALIGN_LEFT textalignx 2 textaligny -1 lineHeight 18 visible 1 autowrapped } itemDef { name starwars group none style WINDOW_STYLE_SHADER rect 107 48 428 112 background "gfx/menus/jediacademy" forecolor 1 1 1 1 visible 1 decoration } //---------------------------------------------------------------------------------------------- // SCANLINES OVER WHOLE MENU //---------------------------------------------------------------------------------------------- itemDef { name scan group none style WINDOW_STYLE_SHADER rect 0 0 640 640 background "gfx/menus/scanlines" forecolor 1 1 1 1 visible 1 decoration } } }