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exercises-in-programming-style/12-kinds-of-things/README.md
2013-09-27 20:12:20 -07:00

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Style #12
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Constraints:
- The larger problem is decomposed into types of 'things' that make
sense for the problem domain
- Each type of thing is described by what operations the things of
that type can eventually do
- Concrete things are then bound, somehow, to the types; mechanisms
for doing that vary
- The rest of the application uses the things not by what they are but
by their types
Possible names:
- Types of things
- Abstract data types