Update README.md
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@@ -102,6 +102,7 @@ This is primarly material and resources for beginners, if you're a rock-start ch
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- [Visualizing Algorithms](https://bost.ocks.org/mike/algorithms/) - A look at the use of visualization to understand, explain and debug algorithms.
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- [Custom shaders with Three.JS](https://csantosbh.wordpress.com/2014/01/09/custom-shaders-with-three-js-uniforms-textures-and-lighting/) - Introduction to custom shaders, uniforms, textures and lighting in three.js.
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- [Modern OpenGL Series](https://github.com/tomdalling/opengl-series) - Good introduction to some of the OpenGL terms.
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- [An intro to modern OpenGL](http://duriansoftware.com/joe/An-intro-to-modern-OpenGL.-Chapter-1:-The-Graphics-Pipeline.html) - First part of an introduction to modern OpenGL.
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## Math
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