Files
Jedi-Academy/base/ui/quit.menu
2013-04-04 14:32:05 -07:00

507 lines
9.4 KiB
Plaintext

//----------------------------------------------------------------------------------------------
//
// QUIT MENU
//
//----------------------------------------------------------------------------------------------
{
menuDef
{
name "quitMenu"
visible 0
fullScreen 1
rect 0 0 640 480
focusColor 1 1 1 1
descX 320
descY 426
descScale 1
descColor 1 .682 0 .8
descAlignment ITEM_ALIGN_CENTER
onESC
{
play "sound/interface/esc.wav"
close quitMenu ;
open mainMenu ;
}
onOpen
{
setfocus quitgame_cancel
}
//----------------------------------------------------------------------------------------------
// MENU BACKGROUND
//----------------------------------------------------------------------------------------------
itemDef
{
name really_background
group none
style WINDOW_STYLE_SHADER
rect 156 154 320 240
background "gfx/menus/main_centerblue"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name background_text
group none
style WINDOW_STYLE_SHADER
rect 0 0 160 480
background "gfx/menus/menu_side_text"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name background_text_b
group none
style WINDOW_STYLE_SHADER
rect 480 0 160 480
background "gfx/menus/menu_side_text_right"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name background
group none
style WINDOW_STYLE_SHADER
rect 0 0 640 480
background "gfx/menus/main_background"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name starwars
group none
style WINDOW_STYLE_SHADER
rect 107 8 428 112
background "gfx/menus/jediacademy"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name left_frame
group lf_fr
style WINDOW_STYLE_SHADER
rect 0 50 320 160
background "gfx/menus/menu_boxes_left"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name right_frame
group rt_fr
style WINDOW_STYLE_SHADER
rect 320 50 320 160
background "gfx/menus/menu_boxes_right"
forecolor 1 1 1 1
visible 1
decoration
}
//----------------------------------------------------------------------------------------------
// TOP MAIN MENU BUTTONS
//----------------------------------------------------------------------------------------------
// Big button "NEW"
itemDef
{
name newbutton_glow
group none
style WINDOW_STYLE_SHADER
rect 7 126 130 24
background "gfx/menus/menu_buttonback"
forecolor 1 1 1 1
visible 0
decoration
}
itemDef
{
name newgamebutton
group nbut
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_BUTTON
rect 7 126 130 24
text @MENUS_NEW
descText @MENUS_START_A_NEW_GAME
font 3
textscale 1.1
textaligny 0
textalign ITEM_ALIGN_CENTER
textstyle 1
textalignx 65
forecolor 1 .682 0 1
visible 1
mouseEnter
{
show newbutton_glow
}
mouseExit
{
hide newbutton_glow
}
action
{
play "sound/interface/button1.wav" ;
close all ;
open newgameMenu
}
}
// Big button "LOAD"
itemDef
{
name loadgamebutton_glow
group none
style WINDOW_STYLE_SHADER
rect 170 126 130 24
background "gfx/menus/menu_buttonback"
forecolor 1 1 1 1
visible 0
decoration
}
itemDef
{
name loadgamebutton
group lbut
text @MENUS_LOAD
descText @MENUS_LOAD_A_SAVED_GAME
style WINDOW_STYLE_EMPTY
type ITEM_TYPE_BUTTON
rect 170 126 130 24
textaligny 0
font 3
textscale 1.1
textalign ITEM_ALIGN_CENTER
textstyle 1
textalignx 65
forecolor 1 .682 0 1
visible 1
mouseEnter
{
show loadgamebutton_glow
}
mouseExit
{
hide loadgamebutton_glow
}
action
{
play "sound/interface/button1.wav" ;
close all ;
open loadgameMenu
}
}
// Big button "CONTROLS"
itemDef
{
name controlsbutton_glow
group none
style WINDOW_STYLE_SHADER
rect 340 126 130 24
background "gfx/menus/menu_buttonback"
forecolor 1 1 1 1
visible 0
decoration
}
itemDef {
name controlsbutton
group cbut
text @MENUS_CONTROLS
descText @MENUS_CONFIGURE_GAME_CONTROLS
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 340 126 130 24
font 3
textscale 1.1
textaligny 0
textalign ITEM_ALIGN_CENTER
textstyle 1
textalignx 65
backcolor 0 0 0 0
forecolor 1 .682 0 1
visible 1
mouseEnter
{
show controlsbutton_glow
}
mouseExit
{
hide controlsbutton_glow
}
action
{
play "sound/interface/button1.wav" ;
close all ;
open controlsMenu ;
}
}
// Big button "SETUP"
itemDef
{
name setupbutton_glow
group none
style WINDOW_STYLE_SHADER
rect 502 126 130 24
background "gfx/menus/menu_buttonback"
forecolor 1 1 1 1
visible 0
decoration
}
itemDef
{
name setupbutton
group sbut
text @MENUS_SETUP
descText @MENUS_CONFIGURE_GAME_SETTINGS
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 502 126 130 24
font 3
textscale 1.1
textaligny 0
textalign ITEM_ALIGN_CENTER
textstyle 1
textalignx 65
backcolor 0 0 0 0
forecolor 1 .682 0 1
visible 1
mouseEnter
{
show setupbutton_glow
}
mouseExit
{
hide setupbutton_glow
}
action
{
play "sound/interface/button1.wav" ;
close all ;
open setupMenu ;
}
}
//----------------------------------------------------------------------------------------------
// QUIT MENU specific stuff
//----------------------------------------------------------------------------------------------
itemDef
{
name quit_title
group none
text @MENUS_LEAVING_JEDI_KNIGHT_2
style WINDOW_STYLE_SHADER
background "gfx/menus/menu_blendbox"
rect 100 164 440 16
font 3
textscale 0.7
textalign ITEM_ALIGN_CENTER
textalignx 225
textaligny -1
forecolor .549 .854 1 1
visible 1
decoration
}
itemDef
{
name confirm
group none
text @MENUS_QUIT_JEDI_KNIGHT_II
rect 0 250 640 20
font 2
textstyle 1
textscale 1
textalign ITEM_ALIGN_CENTER
textalignx 320
textaligny 0
forecolor 1 1 1 1
visible 1
decoration
}
//----------------------------------------------------------------------------------------------
// CANCEL button
//----------------------------------------------------------------------------------------------
itemDef
{
name quitgame_no_button
group none
style WINDOW_STYLE_SHADER
rect 59 444 130 24
background "gfx/menus/menu_buttonback"
forecolor 1 1 1 1
visible 0
decoration
}
itemDef
{
name quitgame_no
group none
text @MENUS_NO
descText @MENUS_DO_NOT_LEAVE_JEDI_KNIGHT
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 59 444 130 24
font 3
textscale 1
textalignx 65
textaligny -1
textalign ITEM_ALIGN_CENTER
textstyle 1
forecolor 1 .682 0 1
visible 1
action
{
play "sound/interface/esc.wav"
close quitMenu
open mainMenu
}
mouseEnter
{
show quitgame_no_button
}
mouseExit
{
hide quitgame_no_button
}
}
//----------------------------------------------------------------------------------------------
// CONFIRM button
//----------------------------------------------------------------------------------------------
itemDef
{
name quitgame_yes_button
group none
style WINDOW_STYLE_SHADER
rect 454 444 130 24
background "gfx/menus/menu_buttonback"
forecolor 1 1 1 1
visible 0
decoration
}
itemDef
{
name quitgame_yes
group none
text @MENUS_YES
descText @MENUS_JEDI_KNIGHT_II
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 454 444 130 24
font 3
textscale 1
textalignx 65
textaligny -1
textalign ITEM_ALIGN_CENTER
textstyle 1
forecolor 1 .682 0 1
visible 1
cvartest "com_demo"
hidecvar
{
"1"
}
action
{
play "sound/interface/button1.wav"
uiScript Quit
}
mouseEnter
{
show quitgame_yes_button
}
mouseExit
{
hide quitgame_yes_button
}
}
itemDef
{
name quitgame_yes
group none
text @MENUS_YES
descText @MENUS_JEDI_KNIGHT_II
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 454 444 130 24
font 3
textscale 1
textalignx 65
textaligny -1
textalign ITEM_ALIGN_CENTER
textstyle 1
forecolor 1 .682 0 1
visible 1
cvartest "com_demo"
hidecvar
{
"0"
}
action
{
play "sound/interface/button1.wav"
close all
open demo_sellscreen1
}
mouseEnter
{
show quitgame_yes_button
}
mouseExit
{
hide quitgame_yes_button
}
}
}
}