Files
Jedi-Academy/tools/pngtgaTool/TgaWiz.cpp
2013-04-04 14:32:05 -07:00

66 lines
1.2 KiB
C++

// TgaWiz.cpp : Defines the entry point for the console application.
//
#include <windows.h>
#include <cstdio>
#include "png.h"
typedef unsigned char byte;
void R_MipMap (byte *in, int width, int height, bool simple = true);
void LoadTGA ( const char *name, byte **pic, int *width, int *height);
void SaveTGA( byte *pic, int width, int height, char *fileName );
int main(int argc, char *argv[])
{
unsigned char *img;
int w, h;
if (argc != 3)
{
printf("USAGE: %s infile outfile\n", argv[0]);
return 0;
}
// Load the PNG file, make sure that we have an alpha channel in memory
if (!LoadPNG32(argv[1], &img, &w, &h, NULL))
{
printf("ERROR: Couldn't load %s\n", argv[1]);
return 0;
}
// Save it out as TGA
SaveTGA(img, w, h, argv[2]);
return 0;
}
#if 0
int main(int argc, char* argv[])
{
unsigned char *img;
int w, h;
if (argc != 4)
{
printf("USAGE: %s infile outfile N\n");
printf(" N is largest allowed dimensions\n");
return 0;
}
int maxSize = atoi(argv[3]);
// Load it
LoadTGA(argv[1], &img, &w, &h);
while (w > maxSize || h > maxSize)
{
R_MipMap(img, w, h, true);
w /= 2;
h /= 2;
}
SaveTGA(img, w, h, argv[2]);
return 0;
}
#endif