58 lines
1.1 KiB
C++
58 lines
1.1 KiB
C++
// CG: This file was added by the Splash Screen component.
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#ifndef _SPLASH_SCRN_
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#define _SPLASH_SCRN_
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// Splash.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// Splash Screen class
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class CSplashWnd : public CWnd
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{
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// Construction
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protected:
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CSplashWnd();
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// Attributes:
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public:
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CBitmap m_bitmap;
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// Operations
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public:
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static void EnableSplashScreen(BOOL bEnable = TRUE);
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static void ShowSplashScreen(CWnd* pParentWnd = NULL);
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static BOOL PreTranslateAppMessage(MSG* pMsg);
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static void StatusMessage(LPCSTR psMessage);
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static void HideSplashScreen(bool bCalledFromApp);
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CSplashWnd)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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~CSplashWnd();
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virtual void PostNcDestroy();
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protected:
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BOOL Create(CWnd* pParentWnd = NULL);
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static BOOL c_bShowSplashWnd;
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static CSplashWnd* c_pSplashWnd;
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// Generated message map functions
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protected:
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//{{AFX_MSG(CSplashWnd)
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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afx_msg void OnPaint();
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afx_msg void OnTimer(UINT nIDEvent);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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#endif
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