Files
Jedi-Academy/codemp/client/cl_cin_console.cpp
2013-04-04 14:32:05 -07:00

80 lines
1.1 KiB
C++

/*****************************************************************************
* name: cl_cin_stubs.cpp
*
* desc: video and cinematic playback stubs to avoid link errors
*
*
* cl_glconfig.hwtype trtypes 3dfx/ragepro need 256x256
*
*****************************************************************************/
#include "client.h"
//#include "../win32/win_local.h"
//#include "../win32/win_input.h"
//#ifdef _XBOX
//#include "../cgame/cg_local.h"
//#include "cl_data.h"
//#endif
void CIN_CloseAllVideos(void)
{
return;
}
e_status CIN_StopCinematic(int handle)
{
return FMV_EOF;
}
e_status CIN_RunCinematic(int handle)
{
return FMV_EOF;
}
int CIN_PlayCinematic(const char *arg0, int xpos, int ypos, int width, int height, int bits)
{
return 0;
}
void CIN_SetExtents(int handle, int x, int y, int w, int h)
{
return;
}
void CIN_DrawCinematic(int handle)
{
return;
}
void SCR_DrawCinematic(void)
{
return;
}
void SCR_RunCinematic(void)
{
return;
}
void SCR_StopCinematic(void)
{
return;
}
void CIN_UploadCinematic(int handle)
{
return;
}
void CIN_Init(void)
{
return;
}
void CL_PlayCinematic_f(void)
{
return;
}