Files
Jedi-Academy/base/ui/jamp/siege_msg.menu
2013-04-04 14:32:05 -07:00

124 lines
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//-----------------------------------------------------------------
// seige_msg.menu
//
// Popup menu that displays messages at the end of a siege game
//
//-----------------------------------------------------------------
{
\\ END OF GAME \\
menuDef
{
name "siege_popmenu"
visible 0
fullscreen 0
rect 158 80 320 320
focusColor 1 1 1 1 // Focus color for text and items
style 1
border 1
popup
onClose
{
}
onOpen
{
}
onESC
{
close siege_popmenu
open main
}
itemDef
{
name window
rect 10 15 300 320
style 1
backcolor .015 .015 .229 0.25
forecolor 0 0 0 1
border 1
bordercolor .388 .396 .925 1
bordersize 5
visible 1
decoration
}
itemDef
{
name siegeinfo
rect 0 50 320 20
text @MENUS_DATAPAD
textalign 1
textstyle 6
textscale 1
textalignx 160
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name siegeinfo
rect 60 80 200 270
type ITEM_TYPE_TEXT
style 1
textstyle 3
autowrapped
cvar "cg_siegeMessage"
textalign ITEM_ALIGN_CENTER
textalignx 100
textscale 1
forecolor 1 1 1 1
visible 1
decoration
}
// BUTTON //
itemDef
{
name button_glow
group none
style WINDOW_STYLE_SHADER
rect 118 295 85 26
background "gfx/menus/menu_buttonback" // Frame around button
forecolor 1 1 1 1
visible 0
decoration
}
itemDef
{
name exit
group grpControlbutton
text @MENUS_OKAY
type 1
textscale 1
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 138 295 45 26
textalign 1
textalignx 22
forecolor .79 .64 .22 1
visible 1
action
{
play "sound/interface/button1.wav" ;
close siege_popmenu
}
mouseEnter
{
show button_glow
}
mouseExit
{
hide button_glow
}
}
}
}