Files
Jedi-Academy/base/ui/jamp/ingame_about.menu
2013-04-04 14:32:05 -07:00

301 lines
5.0 KiB
Plaintext

//----------------------------------------------------------------------------------------------
// INGAME ABOUT BOX
//----------------------------------------------------------------------------------------------
{
menuDef
{
name "ingame_about"
visible 0
fullscreen 0
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
rect 10 40 380 280
focusColor 1 .75 0 1
style 1
border 1
// Overall window backdrop
itemDef
{
name background_pic
group none
style WINDOW_STYLE_SHADER
rect 0 0 500 240
background "gfx/menus/menu_box_ingame"
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name about
rect 10 5 360 20
style WINDOW_STYLE_SHADER
background "gfx/menus/menu_blendbox"
type 4
text @MENUS_HOST_NAME
cvar "ui_about_hostname"
maxPaintChars 40
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -2
font 2
textscale 1
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name about
rect 10 40 360 20
style 0
type 4
text @MENUS_ADDRESS
cvar "cl_currentServerAddress"
maxPaintChars 24
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
forecolor 1 .682 0 1
font 2
textscale 1
visible 1
decoration
}
itemDef
{
name about
rect 10 60 360 20
type 4
style 0
text @MENUS_MAP_NAME
cvar "ui_about_mapname"
maxPaintChars 20
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 80 360 20
style 0
//type 4
textalign ITEM_ALIGN_RIGHT
text @MENUS_TYPE
type ITEM_TYPE_MULTI
cvar "ui_about_gametype"
cvarFloatList
{
@MENUS_FREE_FOR_ALL 0
@MENUS_HOLOCRON_FFA 1
@MENUS_JEDI_MASTER 2
@MENUS_DUEL 3
@MENUS_POWERDUEL 4
@MENUS_TEAM_FFA 6
@MENUS_SIEGE 7
@MENUS_CAPTURE_THE_FLAG 8
@MENUS_CAPTURE_THE_YSALIMARI 9
}
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
backcolor 0 0 .75 .25
visible 1
decoration
}
itemDef
{
name about
rect 10 100 360 20
type 4
style 0
text @MENUS_MAXIMUM_PLAYERS
cvar "ui_about_maxclients"
maxPaintChars 12
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 120 360 20
type 4
style 0
text @MENUS_TIME_LIMIT
maxPaintChars 12
cvar "ui_about_timelimit"
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 140 360 20
type 4
style 0
text @MENUS_FRAG_LIMIT
cvarTest "ui_about_gametype"
hideCvar
{
"1" ;
"2" ;
"3" ;
"4" ;
"7" ;
"8" ;
"9" ;
}
maxPaintChars 12
cvar "ui_about_fraglimit"
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 140 360 20
type 4
style 0
text @MENUS_CAPTURE_LIMIT
cvarTest "ui_about_gametype"
showCvar
{
"8" ;
"9" ;
}
maxPaintChars 12
cvar "ui_about_capturelimit"
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 160 360 20
type 4
style 0
text @MENUS_DUEL_LIMIT
cvarTest "ui_about_gametype"
showCvar
{
"3" ;
"4" ;
}
maxPaintChars 12
cvar "ui_about_duellimit"
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 180 360 20
type 4
maxPaintChars 4
style 0
text @MENUS_MINIMUM_PLAYERS
cvar "ui_about_botminplayers"
textalign ITEM_ALIGN_RIGHT
textalignx 150
textaligny -3
font 2
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
itemDef
{
name about
rect 10 210 360 20
type 4
style 0
text @MENUS_VERSION
cvar version
maxPaintChars 40
textalign ITEM_ALIGN_CENTER
textalignx 180
textaligny 14
font 4
textscale 1
forecolor 1 .682 0 1
visible 1
decoration
}
}
}