301 lines
5.0 KiB
Plaintext
301 lines
5.0 KiB
Plaintext
//----------------------------------------------------------------------------------------------
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// INGAME ABOUT BOX
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//----------------------------------------------------------------------------------------------
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{
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menuDef
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{
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name "ingame_about"
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visible 0
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fullscreen 0
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outOfBoundsClick // this closes the window if it gets a click out of the rectangle
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rect 10 40 380 280
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focusColor 1 .75 0 1
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style 1
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border 1
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// Overall window backdrop
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itemDef
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{
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name background_pic
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 500 240
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background "gfx/menus/menu_box_ingame"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 5 360 20
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu_blendbox"
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type 4
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text @MENUS_HOST_NAME
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cvar "ui_about_hostname"
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maxPaintChars 40
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -2
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font 2
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textscale 1
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 40 360 20
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style 0
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type 4
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text @MENUS_ADDRESS
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cvar "cl_currentServerAddress"
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maxPaintChars 24
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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forecolor 1 .682 0 1
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font 2
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textscale 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 60 360 20
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type 4
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style 0
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text @MENUS_MAP_NAME
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cvar "ui_about_mapname"
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maxPaintChars 20
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 80 360 20
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style 0
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//type 4
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textalign ITEM_ALIGN_RIGHT
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text @MENUS_TYPE
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type ITEM_TYPE_MULTI
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cvar "ui_about_gametype"
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cvarFloatList
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{
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@MENUS_FREE_FOR_ALL 0
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@MENUS_HOLOCRON_FFA 1
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@MENUS_JEDI_MASTER 2
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@MENUS_DUEL 3
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@MENUS_POWERDUEL 4
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@MENUS_TEAM_FFA 6
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@MENUS_SIEGE 7
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@MENUS_CAPTURE_THE_FLAG 8
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@MENUS_CAPTURE_THE_YSALIMARI 9
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}
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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backcolor 0 0 .75 .25
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 100 360 20
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type 4
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style 0
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text @MENUS_MAXIMUM_PLAYERS
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cvar "ui_about_maxclients"
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maxPaintChars 12
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 120 360 20
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type 4
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style 0
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text @MENUS_TIME_LIMIT
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maxPaintChars 12
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cvar "ui_about_timelimit"
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 140 360 20
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type 4
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style 0
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text @MENUS_FRAG_LIMIT
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cvarTest "ui_about_gametype"
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hideCvar
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{
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"1" ;
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"2" ;
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"3" ;
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"4" ;
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"7" ;
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"8" ;
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"9" ;
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}
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maxPaintChars 12
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cvar "ui_about_fraglimit"
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 140 360 20
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type 4
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style 0
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text @MENUS_CAPTURE_LIMIT
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cvarTest "ui_about_gametype"
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showCvar
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{
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"8" ;
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"9" ;
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}
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maxPaintChars 12
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cvar "ui_about_capturelimit"
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 160 360 20
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type 4
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style 0
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text @MENUS_DUEL_LIMIT
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cvarTest "ui_about_gametype"
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showCvar
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{
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"3" ;
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"4" ;
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}
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maxPaintChars 12
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cvar "ui_about_duellimit"
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 180 360 20
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type 4
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maxPaintChars 4
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style 0
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text @MENUS_MINIMUM_PLAYERS
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cvar "ui_about_botminplayers"
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textalign ITEM_ALIGN_RIGHT
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textalignx 150
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textaligny -3
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font 2
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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itemDef
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{
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name about
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rect 10 210 360 20
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type 4
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style 0
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text @MENUS_VERSION
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cvar version
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maxPaintChars 40
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textalign ITEM_ALIGN_CENTER
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textalignx 180
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textaligny 14
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font 4
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textscale 1
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forecolor 1 .682 0 1
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visible 1
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decoration
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}
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}
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}
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