Files
Jedi-Academy/base/ui/ingamevid_warning.menu
2013-04-04 14:32:05 -07:00

198 lines
4.1 KiB
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//------------------------------------------------------------------------------------------------
// INGAME VIDEO WARNING
//------------------------------------------------------------------------------------------------
{
menuDef
{
name "ingamevideowarningMenu"
visible 0
fullScreen 1 // MENU_TRUE
rect 100 120 440 320
focusColor 1 1 1 1 // Focus color for text and items
outOfBoundsClick // this closes the window if it gets a click out of the rectangle
descX 320
descY 350
descScale 1
descColor 1 .682 0 .8
descAlignment ITEM_ALIGN_CENTER
popup
onESC
{
play "sound/interface/esc.wav"
close all ;
open ingameSetupMenu ;
}
onClose
{
play "sound/interface/button1.wav" ;
}
itemDef
{
name warn_background
group none
style WINDOW_STYLE_SHADER
rect 100 120 440 320
background "gfx/menus/menu_boxred" // Frame
forecolor 1 1 1 1
visible 1
decoration
}
//----------------------------------------------------------------------------------------------
//
// VIDEO WARNING
//
//----------------------------------------------------------------------------------------------
// Video Warning title
itemDef
{
name vidwarn_title
group vidwarn
style WINDOW_STYLE_SHADER
background "gfx/menus/menu_blendbox"
text @MENUS_UNAPPLIED_VIDEO_CHANGES
rect 120 130 400 20
font 3
textscale 1
textalign ITEM_ALIGN_CENTER
textalignx 200
textaligny -3
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name vidwarn_text1
group vidwarn
text @MENUS_YOU_HAVE_MADE_CHANGES
rect 210 240 220 20
textalign ITEM_ALIGN_CENTER
text2aligny 18
textalignx 110
font 2
textscale 1
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name vidwarn_text2
group vidwarn
text @MENUS_APPLY_THESE_CHANGES_OR
rect 210 260 220 20
textalign ITEM_ALIGN_CENTER
textalignx 110
font 2
textscale 1
forecolor 1 1 1 1
visible 1
decoration
}
itemDef
{
name vidwarn_no_button
group vidwarn
style WINDOW_STYLE_SHADER
rect 180 380 120 24
background "gfx/menus/menu_buttonback" // Frame around button
forecolor 1 1 1 1
decoration
visible 0
}
// DISCARD button - return to Video Data screen
itemDef
{
name vidwarn_no
group vidwarn
text @MENUS_DISCARD
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 180 380 120 24
font 2
textscale 1
textalign ITEM_ALIGN_CENTER
textalignx 60
textaligny -3
descText @MENUS_DO_NOT_APPLY_CHANGES
forecolor 1 .682 0 1
visible 1
action
{
play "sound/interface/esc.wav"
close all ;
uiScript getvid1data ; // Get video settings
open ingameSetupMenu ;
activate ingameSetupMenu video1menubutton
}
mouseEnter
{
show vidwarn_no_button
}
mouseExit
{
hide vidwarn_no_button
}
}
itemDef
{
name vidwarn_yes_button
group vidwarn
style WINDOW_STYLE_SHADER
rect 340 380 120 24
background "gfx/menus/menu_buttonback" // Frame around button
forecolor 1 1 1 1
decoration
visible 0
}
// APPLY button, use settings
itemDef
{
name vidwarn_yes
group vidwarn
text @MENUS_APPLY
type ITEM_TYPE_BUTTON
style WINDOW_STYLE_EMPTY
rect 340 380 120 24
font 2
textscale 1
textalign ITEM_ALIGN_CENTER
textalignx 60
textaligny -3
descText @MENUS_APPLY_CHANGES_AND_THEN
forecolor 1 .682 0 1
visible 1
action
{
play "sound/interface/button1.wav" ;
uiScript setvid1data ingameSetupMenu ; // Set video settings
close all
}
mouseEnter
{
show vidwarn_yes_button
}
mouseExit
{
hide vidwarn_yes_button
}
}
}
}