784 lines
15 KiB
Plaintext
784 lines
15 KiB
Plaintext
//----------------------------------------------------------------------------------------------
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//
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// QUIT MENU
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//
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//----------------------------------------------------------------------------------------------
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{
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menuDef
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{
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name "ingamequitMenu"
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visible 0
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fullScreen 1 // MENU_TRUE
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rect 0 0 640 480 // Size and position of the menu
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focusColor 1 1 1 1 // Focus color for text and items
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descX 320
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descY 426
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descScale 1
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descColor 1 .682 0 .8
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descAlignment ITEM_ALIGN_CENTER
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onOpen
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{
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hide abandongamegroup ;
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hide quitprogramgroup ;
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hide highlights ;
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show quitchoicegroup ;
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}
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onESC
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{
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play "sound/interface/esc.wav"
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hide abandongamegroup ;
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hide quitprogramgroup ;
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hide highlights ;
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show quitchoicegroup ;
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close all ;
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open ingameMainMenu ;
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}
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//----------------------------------------------------------------------------------------------
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//
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// MENU BACKGROUND
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//
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name really_background
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group none
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style WINDOW_STYLE_SHADER
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rect 156 154 320 240
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background "gfx/menus/main_centerblue"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background_text
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 160 480
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background "gfx/menus/menu_side_text"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background_text_b
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group none
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style WINDOW_STYLE_SHADER
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rect 480 0 160 480
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background "gfx/menus/menu_side_text_right"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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background "gfx/menus/main_background"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name starwars
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group none
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style WINDOW_STYLE_SHADER
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rect 107 8 428 112
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background "gfx/menus/jediacademy"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name left_frame
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group lf_fr
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style WINDOW_STYLE_SHADER
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rect 0 50 320 160
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background "gfx/menus/menu_boxes_left"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name right_frame
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group rt_fr
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style WINDOW_STYLE_SHADER
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rect 320 50 320 160
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background "gfx/menus/menu_boxes_right"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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//
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// TOP MENU BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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// Big button "SAVE"
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itemDef
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{
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name savegamebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 7 126 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name savegamebutton
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group nbut
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text @MENUS_SAVE
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descText @MENUS_SAVE_CURRENT_GAME
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 7 126 130 24
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textaligny 0
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font 3
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textscale 1.1
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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forecolor 1 .682 0 1
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visible 1
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mouseEnter
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{
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show savegamebutton_glow
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}
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mouseExit
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{
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hide savegamebutton_glow
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}
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action
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{
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play "sound/interface/button1.wav" ;
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close all ;
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open ingamesaveMenu
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}
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}
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// Big button "LOAD"
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itemDef
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{
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name loadgamebutton_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 170 126 130 24
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name loadgamebutton
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group lbut
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text @MENUS_LOAD
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descText @MENUS_LOAD_A_SAVED_GAME
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 170 126 130 24
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textaligny 0
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font 3
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textscale 1.1
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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forecolor 1 .682 0 1
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visible 1
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mouseEnter
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{
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show loadgamebutton_glow
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}
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mouseExit
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{
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hide loadgamebutton_glow
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}
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action
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{
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play "sound/interface/button1.wav" ;
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close all ;
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open ingameloadMenu
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}
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}
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// Big button "CONTROLS"
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itemDef
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{
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name controlsbutton_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 340 126 130 24
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef {
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name controlsbutton
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group cbut
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text @MENUS_CONTROLS
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descText @MENUS_CONFIGURE_GAME_CONTROLS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 340 126 130 24
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font 3
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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backcolor 0 0 0 0
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forecolor 1 .682 0 1
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visible 1
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mouseEnter
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{
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show controlsbutton_glow
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}
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mouseExit
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{
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hide controlsbutton_glow
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}
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action
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{
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play "sound/interface/button1.wav" ;
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close all ;
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open ingamecontrolsMenu ;
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}
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}
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// Big button "SETUP"
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itemDef
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{
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name setupbutton_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 502 126 130 24
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name setupbutton
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group sbut
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text @MENUS_SETUP
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descText @MENUS_CONFIGURE_GAME_SETTINGS
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 502 126 130 24
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font 3
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textscale 1.1
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textaligny 0
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 65
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backcolor 0 0 0 0
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forecolor 1 .682 0 1
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visible 1
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mouseEnter
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{
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show setupbutton_glow
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}
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mouseExit
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{
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hide setupbutton_glow
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}
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action
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{
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play "sound/interface/button1.wav" ;
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close all ;
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open ingamesetupMenu ;
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}
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}
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//----------------------------------------------------------------------------------------------
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//
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// OTHER MAIN MENU BUTTONS
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//
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//----------------------------------------------------------------------------------------------
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// RESUME button in the lower right corner
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itemDef
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{
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name resumebutton_glow
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group mods
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style WINDOW_STYLE_SHADER
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rect 455 444 130 24
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name resume
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group none
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style WINDOW_STYLE_EMPTY
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type ITEM_TYPE_BUTTON
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rect 455 444 130 24
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text @MENUS_RESUME
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descText @MENUS_RESUME_CURRENT_GAME
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font 3
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textscale 1
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textalign ITEM_ALIGN_CENTER
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textstyle 3
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textalignx 65
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textaligny -1
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forecolor 1 .682 0 1
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visible 1
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mouseEnter
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{
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show resumebutton_glow
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}
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mouseExit
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{
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hide resumebutton_glow
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}
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action
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{
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play "sound/interface/button1.wav" ;
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uiScript closeingame // Close menu
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}
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}
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//----------------------------------------------------------------------------------------------
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//
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// QUIT GAME MENU specific stuff
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//
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//----------------------------------------------------------------------------------------------
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// Quitting title
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itemDef
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{
|
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name quit_title
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group none
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text @MENUS_LEAVING_JEDI_KNIGHT_2
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu_blendbox"
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rect 100 164 440 16
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font 3
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textscale 0.7
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textalign ITEM_ALIGN_CENTER
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textalignx 225
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textaligny -1
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forecolor .549 .854 1 1
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visible 1
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decoration
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}
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itemDef
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{
|
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name quitgame_current_glow
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|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 220 210 200 30
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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decoration
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visible 0
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|
}
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// Quit current button
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itemDef
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|
{
|
|
name quitgame_current
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|
group quitchoicegroup
|
|
text @MENUS_ABANDON_GAME
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type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 220 210 200 30
|
|
font 2
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|
textscale 1
|
|
textalign ITEM_ALIGN_CENTER
|
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textstyle 1
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textalignx 100
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textaligny -2
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descText @MENUS_QUIT_CURRENT_GAME_AND
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forecolor 1 .682 0 1
|
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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show abandongamegroup ;
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hide quitchoicegroup ;
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hide quitprogramgroup ;
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hide highlights ;
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}
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mouseEnter
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{
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show quitgame_current_glow
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}
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mouseExit
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{
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hide quitgame_current_glow
|
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}
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}
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itemDef
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{
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name quitgame_program_glow
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group highlights
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style WINDOW_STYLE_SHADER
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rect 220 280 200 30
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background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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|
decoration
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visible 0
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}
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// Quit program button
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itemDef
|
|
{
|
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name quitgame_program
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group quitchoicegroup
|
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text @MENUS_QUIT_PROGRAM
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
|
|
rect 220 280 200 30
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font 2
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textscale 1
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 100
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textaligny -2
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descText @MENUS_LEAVE_THE_PROGRAM_ENTIRELY
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forecolor 1 .682 0 1
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visible 1
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action
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{
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play "sound/interface/button1.wav" ;
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show quitprogramgroup ;
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hide abandongamegroup ;
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hide quitchoicegroup ;
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hide highlights ;
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}
|
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mouseEnter
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{
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show quitgame_program_glow
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}
|
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mouseExit
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{
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hide quitgame_program_glow
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}
|
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}
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//----------------------------------------------------------------------------------------------
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//
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// Abandon game Confirmation
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//
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//----------------------------------------------------------------------------------------------
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// Quit current button
|
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itemDef
|
|
{
|
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name fakequitgame_current
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|
group abandongamegroup
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|
text @MENUS_ABANDON_GAME
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
|
|
rect 220 210 200 30
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font 2
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textscale 1
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textalign ITEM_ALIGN_CENTER
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textstyle 1
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textalignx 100
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textaligny -2
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forecolor 1 1 1 1
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visible 0
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decoration
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}
|
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|
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itemDef
|
|
{
|
|
name abandongame_cancel_glow
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 78 384 130 24
|
|
background "gfx/menus/menu_buttonback" // Frame around button
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forecolor 1 1 1 1
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|
decoration
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|
visible 0
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|
}
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|
|
// CANCEL button
|
|
itemDef
|
|
{
|
|
name abandongame_cancel
|
|
group abandongamegroup
|
|
text @MENUS_NO
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 78 384 130 24
|
|
font 3
|
|
textscale 1
|
|
textalignx 65
|
|
textaligny -1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
descText @MENUS_DO_NOT_ABANDON
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
hide abandongamegroup ;
|
|
hide quitprogramgroup ;
|
|
hide highlights ;
|
|
show quitchoicegroup ;
|
|
}
|
|
mouseEnter
|
|
{
|
|
show abandongame_cancel_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide abandongame_cancel_glow
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name abandongame_yes_glow
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 434 384 130 24
|
|
background "gfx/menus/menu_buttonback" // Frame around button
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 0
|
|
}
|
|
|
|
// YES button
|
|
itemDef
|
|
{
|
|
name abandongame_yes
|
|
group abandongamegroup
|
|
text @MENUS_YES
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 434 384 130 24
|
|
font 3
|
|
textscale 1
|
|
textalignx 65
|
|
textaligny -1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
descText @MENUS_ABANDON
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
hide abandongamegroup ;
|
|
hide quitprogramgroup ;
|
|
hide highlights ;
|
|
show quitchoicegroup ;
|
|
uiScript Leave //disconnect and start over
|
|
}
|
|
mouseEnter
|
|
{
|
|
show abandongame_yes_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide abandongame_yes_glow
|
|
}
|
|
}
|
|
|
|
|
|
//----------------------------------------------------------------------------------------------
|
|
//
|
|
// Leave game Confirmation
|
|
//
|
|
//----------------------------------------------------------------------------------------------
|
|
// Quit program button
|
|
itemDef
|
|
{
|
|
name fakequitgame_program
|
|
group quitprogramgroup
|
|
text @MENUS_QUIT_PROGRAM
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 220 280 200 30
|
|
font 2
|
|
textscale 1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
textalignx 100
|
|
textaligny -2
|
|
forecolor 1 1 1 1
|
|
visible 0
|
|
decoration
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name quitprogram_cancel_glow
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 78 384 130 24
|
|
background "gfx/menus/menu_buttonback" // Frame around button
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 0
|
|
}
|
|
|
|
// CANCEL button
|
|
itemDef
|
|
{
|
|
name quitprogram_cancel
|
|
group quitprogramgroup
|
|
text @MENUS_NO
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 78 384 130 24
|
|
font 3
|
|
textscale 1
|
|
textalignx 65
|
|
textaligny -1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
descText @MENUS_DO_NOT_LEAVE_JEDI_KNIGHT
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
hide quitprogramgroup ;
|
|
hide abandongamegroup ;
|
|
hide highlights ;
|
|
show quitchoicegroup ;
|
|
}
|
|
mouseEnter
|
|
{
|
|
show quitprogram_cancel_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide quitprogram_cancel_glow
|
|
}
|
|
}
|
|
|
|
itemDef
|
|
{
|
|
name quitprogram_yes_glow
|
|
group highlights
|
|
style WINDOW_STYLE_SHADER
|
|
rect 434 384 130 24
|
|
background "gfx/menus/menu_buttonback" // Frame around button
|
|
forecolor 1 1 1 1
|
|
decoration
|
|
visible 0
|
|
}
|
|
|
|
// YES button
|
|
itemDef
|
|
{
|
|
name quitprogram_yes
|
|
group quitprogramgroup
|
|
text @MENUS_YES
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 434 384 130 24
|
|
font 3
|
|
textscale 1
|
|
textalignx 65
|
|
textaligny -1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
descText @MENUS_JEDI_KNIGHT_II
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
cvartest "com_demo"
|
|
hidecvar
|
|
{
|
|
"1"
|
|
}
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
uiScript Quit // Quit the game
|
|
}
|
|
mouseEnter
|
|
{
|
|
show quitprogram_yes_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide quitprogram_yes_glow
|
|
}
|
|
}
|
|
|
|
// YES button
|
|
itemDef
|
|
{
|
|
name quitprogram_yes
|
|
group quitprogramgroup
|
|
text @MENUS_YES
|
|
type ITEM_TYPE_BUTTON
|
|
style WINDOW_STYLE_EMPTY
|
|
rect 434 384 130 24
|
|
font 3
|
|
textscale 1
|
|
textalignx 65
|
|
textaligny -1
|
|
textalign ITEM_ALIGN_CENTER
|
|
textstyle 1
|
|
descText @MENUS_JEDI_KNIGHT_II
|
|
forecolor 1 .682 0 1
|
|
visible 1
|
|
cvartest "com_demo"
|
|
hidecvar
|
|
{
|
|
"0"
|
|
}
|
|
action
|
|
{
|
|
play "sound/interface/button1.wav" ;
|
|
close all ;
|
|
open demo_sellscreen1 ;
|
|
|
|
}
|
|
mouseEnter
|
|
{
|
|
show quitprogram_yes_glow
|
|
}
|
|
mouseExit
|
|
{
|
|
hide quitprogram_yes_glow
|
|
}
|
|
}
|
|
|
|
|
|
}
|
|
} |