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2013-04-04 14:32:05 -07:00

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imp_laser
{
name imp_laser
projectile 1
muzzleFX "ships/imp_blastermuzzleflash"
shotFX "ships/imp_blastershot"
impactFX "ships/imp_blasterimpact"
g2MarkShader "gfx/effects/scorch"
g2MarkSize 56
//loopSound
speed 20000
damage 100
//damage 50
splashDamage 50
splashRadius 100
ammoPerShot 1
lifetime 2000
}