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2013-04-04 14:32:05 -07:00

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//Siege class def file.
ClassInfo
{
name "Kyle"
weapons WP_BLASTER_PISTOL|WP_BLASTER|WP_THERMAL
forcepowers FP_LEVITATION,1|FP_PUSH,2|FP_PULL,2|FP_HEAL,1|FP_SEE,1|FP_PROTECT,2
maxhealth 100
maxarmor 100
startarmor 0
model "kyle" //this is optional, if it's here it forces the model to this.
skin "default" //this is optional, if it's here it forces the skin to this.
uishader "models/players/kyle/icon_default"
class_shader "gfx/mp/c_icon_infantry"
holdables HI_BINOCULARS
}
description "@SIEGE_INF_LIGHT_FORCE_ADVENTURER"