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codemp/botlib/l_struct.h
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58
codemp/botlib/l_struct.h
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/*****************************************************************************
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* name: l_struct.h
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*
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* desc: structure reading/writing
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*
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* $Archive: /source/code/botlib/l_struct.h $
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* $Author: Mrelusive $
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* $Revision: 2 $
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* $Modtime: 10/05/99 3:32p $
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* $Date: 10/05/99 3:42p $
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*
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*****************************************************************************/
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#define MAX_STRINGFIELD 80
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//field types
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#define FT_CHAR 1 // char
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#define FT_INT 2 // int
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#define FT_FLOAT 3 // float
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#define FT_STRING 4 // char [MAX_STRINGFIELD]
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#define FT_STRUCT 6 // struct (sub structure)
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//type only mask
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#define FT_TYPE 0x00FF // only type, clear subtype
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//sub types
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#define FT_ARRAY 0x0100 // array of type
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#define FT_BOUNDED 0x0200 // bounded value
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#define FT_UNSIGNED 0x0400
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//structure field definition
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typedef struct fielddef_s
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{
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char *name; //name of the field
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int offset; //offset in the structure
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int type; //type of the field
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//type specific fields
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int maxarray; //maximum array size
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float floatmin, floatmax; //float min and max
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struct structdef_s *substruct; //sub structure
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} fielddef_t;
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//structure definition
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typedef struct structdef_s
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{
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int size;
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fielddef_t *fields;
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} structdef_t;
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//read a structure from a script
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int ReadStructure(source_t *source, structdef_t *def, char *structure);
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//write a structure to a file
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int WriteStructure(FILE *fp, structdef_t *def, char *structure);
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//writes indents
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int WriteIndent(FILE *fp, int indent);
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//writes a float without traling zeros
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int WriteFloat(FILE *fp, float value);
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