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codemp/botlib/l_memory.h
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59
codemp/botlib/l_memory.h
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/*****************************************************************************
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* name: l_memory.h
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*
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* desc: memory management
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*
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* $Archive: /source/code/botlib/l_memory.h $
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* $Author: Mrelusive $
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* $Revision: 2 $
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* $Modtime: 10/05/99 3:32p $
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* $Date: 10/05/99 3:42p $
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*
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*****************************************************************************/
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//#define MEMDEBUG
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#ifdef MEMDEBUG
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#define GetMemory(size) GetMemoryDebug(size, #size, __FILE__, __LINE__);
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#define GetClearedMemory(size) GetClearedMemoryDebug(size, #size, __FILE__, __LINE__);
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//allocate a memory block of the given size
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void *GetMemoryDebug(unsigned long size, char *label, char *file, int line);
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//allocate a memory block of the given size and clear it
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void *GetClearedMemoryDebug(unsigned long size, char *label, char *file, int line);
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//
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#define GetHunkMemory(size) GetHunkMemoryDebug(size, #size, __FILE__, __LINE__);
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#define GetClearedHunkMemory(size) GetClearedHunkMemoryDebug(size, #size, __FILE__, __LINE__);
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//allocate a memory block of the given size
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void *GetHunkMemoryDebug(unsigned long size, char *label, char *file, int line);
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//allocate a memory block of the given size and clear it
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void *GetClearedHunkMemoryDebug(unsigned long size, char *label, char *file, int line);
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#else
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//allocate a memory block of the given size
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void *GetMemory(unsigned long size);
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//allocate a memory block of the given size and clear it
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void *GetClearedMemory(unsigned long size);
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//
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#ifdef BSPC
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#define GetHunkMemory GetMemory
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#define GetClearedHunkMemory GetClearedMemory
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#else
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//allocate a memory block of the given size
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void *GetHunkMemory(unsigned long size);
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//allocate a memory block of the given size and clear it
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void *GetClearedHunkMemory(unsigned long size);
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#endif
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#endif
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//free the given memory block
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void FreeMemory(void *ptr);
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//returns the amount available memory
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int AvailableMemory(void);
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//prints the total used memory size
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void PrintUsedMemorySize(void);
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//print all memory blocks with label
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void PrintMemoryLabels(void);
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//returns the size of the memory block in bytes
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int MemoryByteSize(void *ptr);
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//free all allocated memory
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void DumpMemory(void);
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