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codemp/botlib/be_aas_debug.h
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codemp/botlib/be_aas_debug.h
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/*****************************************************************************
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* name: be_aas_debug.h
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*
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* desc: AAS
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*
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* $Archive: /source/code/botlib/be_aas_debug.h $
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* $Author: Mrelusive $
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* $Revision: 2 $
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* $Modtime: 10/05/99 3:32p $
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* $Date: 10/05/99 3:42p $
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*
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*****************************************************************************/
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//clear the shown debug lines
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void AAS_ClearShownDebugLines(void);
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//
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void AAS_ClearShownPolygons(void);
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//show a debug line
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void AAS_DebugLine(vec3_t start, vec3_t end, int color);
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//show a permenent line
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void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
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//show a permanent cross
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void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
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//draw a cross in the plane
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void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
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//show a bounding box
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void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
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//show a face
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void AAS_ShowFace(int facenum);
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//show an area
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void AAS_ShowArea(int areanum, int groundfacesonly);
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//
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void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
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//draw a cros
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void AAS_DrawCross(vec3_t origin, float size, int color);
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//print the travel type
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void AAS_PrintTravelType(int traveltype);
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//draw an arrow
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void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
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//visualize the given reachability
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void AAS_ShowReachability(struct aas_reachability_s *reach);
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//show the reachable areas from the given area
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void AAS_ShowReachableAreas(int areanum);
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