Initial commit.
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24
code/ui/gameinfo.h
Normal file
24
code/ui/gameinfo.h
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#ifndef __GAMEINFO_H__
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#define __GAMEINFO_H__
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#include "../game/q_shared.h"
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#include <stdio.h>
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typedef struct {
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int (*FS_FOpenFile)( const char *qpath, fileHandle_t *file, fsMode_t mode );
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int (*FS_Read)( void *buffer, int len, fileHandle_t f );
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void (*FS_FCloseFile)( fileHandle_t f );
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void (*Cvar_Set)( const char *name, const char *value );
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void (*Cvar_VariableStringBuffer)( const char *var_name, char *buffer, int bufsize );
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void (*Cvar_Create)( const char *var_name, const char *var_value, int flags );
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int (*FS_ReadFile)( const char *name, void **buf );
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void (*FS_FreeFile)( void *buf );
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void (*Printf)( const char *fmt, ... );
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} gameinfo_import_t;
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void GI_Init( gameinfo_import_t *import );
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#endif
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