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43
code/ff/ff_public.h
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43
code/ff/ff_public.h
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#ifndef __FF_PUBLIC_H
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#define __FF_PUBLIC_H
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#define FF_HANDLE_NULL 0
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#define FF_CLIENT_LOCAL (-2)
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#define FF_CLIENT( client ) (FF_CLIENT_LOCAL - client)
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typedef int ffHandle_t;
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/*
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enum FFChannel_e
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{ FF_CHANNEL_WEAPON
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, FF_CHANNEL_MENU
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, FF_CHANNEL_TOUCH
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, FF_CHANNEL_DAMAGE
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, FF_CHANNEL_VEHICLE
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, FF_CHANNEL_MAX
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};
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*/
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#define FF_CHANNEL_WEAPON 0
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#define FF_CHANNEL_MENU 1
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#define FF_CHANNEL_TOUCH 2
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#define FF_CHANNEL_DAMAGE 3
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#define FF_CHANNEL_BODY 4
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#define FF_CHANNEL_FORCE 5
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#define FF_CHANNEL_FOOT 6
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#define FF_CHANNEL_MAX 7
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#ifdef _FF
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/*
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inline qboolean operator &= ( qboolean &lvalue, qboolean rvalue )
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{
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lvalue = qboolean( (int)lvalue && (int)rvalue );
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return lvalue;
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}
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*/
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#include "../ff/ff.h" // basic system functions
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#include "../ff/ff_snd.h" // sound system similarities
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#endif // _FF
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#endif // __FF_PUBLIC_H
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