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code/cgame/common_headers.h
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10
code/cgame/common_headers.h
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// this line must stay at top so the whole PCH thing works...
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#include "cg_headers.h"
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// I am a dummy header file that takes the place of the PCH files in SoF2. This is done so that we can easily
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// transport fx files amongst CHC, SoF2, and the effects editor...( If you are looking at this and have a better
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// idea, just let me know what the better solution is. )
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// The files can't be shared directly through Source Safe since the projects reside in different SS databases.
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//
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// - JD
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