Initial commit.
This commit is contained in:
155
base/ext_data/MP/netf_overrides.txt
Normal file
155
base/ext_data/MP/netf_overrides.txt
Normal file
@@ -0,0 +1,155 @@
|
||||
;rww - this file will allow you to override the number of bits any given
|
||||
;entityState value is sent across the network in for your mod. Do not
|
||||
;mess with this unless you know what you're doing as it's easily possible
|
||||
;to mess something up terribly. Just remove the ; in front of any of the
|
||||
;values that you want to override and use the desired bit num. 0 is a
|
||||
;special-case value, it means to send across as a float. GENTITYNUM_BITS
|
||||
;means to send in as many bits as it takes to send the highest possible
|
||||
;entity number.
|
||||
;
|
||||
;pos.trTime, 32
|
||||
;pos.trBase[0], 0
|
||||
;pos.trBase[1], 0
|
||||
;pos.trDelta[0], 0
|
||||
;pos.trDelta[1], 0
|
||||
;pos.trBase[2], 0
|
||||
;apos.trBase[1], 0
|
||||
;pos.trDelta[2], 0
|
||||
;apos.trBase[0], 0
|
||||
;event, 10
|
||||
;angles2[1], 0
|
||||
;eType, 8
|
||||
;torsoAnim, 16
|
||||
;forceFrame, 16
|
||||
;eventParm, 8
|
||||
;legsAnim, 16
|
||||
;torsoFlip, 1
|
||||
;legsFlip, 1
|
||||
;groundEntityNum, GENTITYNUM_BITS
|
||||
;pos.trType, 8
|
||||
;eFlags, 32
|
||||
;bolt1, 8
|
||||
;bolt2, GENTITYNUM_BITS
|
||||
;trickedentindex, 16
|
||||
;trickedentindex2, 16
|
||||
;trickedentindex3, 16
|
||||
;trickedentindex4, 16
|
||||
;speed, 0
|
||||
;fireflag, 2
|
||||
;genericenemyindex, 32
|
||||
;activeForcePass, 6
|
||||
;emplacedOwner, 32
|
||||
;otherEntityNum, GENTITYNUM_BITS
|
||||
;weapon, 32
|
||||
;clientNum, GENTITYNUM_BITS
|
||||
;angles[1], 0
|
||||
;pos.trDuration, 32
|
||||
;apos.trType, 8
|
||||
;origin[0], 0
|
||||
;origin[1], 0
|
||||
;origin[2], 0
|
||||
;solid, 24
|
||||
;owner, GENTITYNUM_BITS
|
||||
;teamowner, 8
|
||||
;shouldtarget, 1
|
||||
;powerups, 16
|
||||
;modelGhoul2, 8
|
||||
;g2radius, 8
|
||||
;modelindex, -16
|
||||
;otherEntityNum2, GENTITYNUM_BITS
|
||||
;loopSound, 8
|
||||
;loopIsSoundset, 1
|
||||
;soundSetIndex, 8
|
||||
;generic1, 8
|
||||
;origin2[2], 0
|
||||
;origin2[0], 0
|
||||
;origin2[1], 0
|
||||
;modelindex2, 8
|
||||
;angles[0], 0
|
||||
;time, 32
|
||||
;apos.trTime, 32
|
||||
;apos.trDuration, 32
|
||||
;apos.trBase[2], 0
|
||||
;apos.trDelta[0], 0
|
||||
;apos.trDelta[1], 0
|
||||
;apos.trDelta[2], 0
|
||||
;time2, 32
|
||||
;angles[2], 0
|
||||
;angles2[0], 0
|
||||
;angles2[2], 0
|
||||
;constantLight, 32
|
||||
;frame, 16
|
||||
;saberInFlight, 1
|
||||
;saberEntityNum, GENTITYNUM_BITS
|
||||
;saberMove, 8
|
||||
;forcePowersActive, 32
|
||||
;isJediMaster, 1
|
||||
;isPortalEnt, 1
|
||||
;heldByClient, 6
|
||||
;ragAttach, GENTITYNUM_BITS
|
||||
;iModelScale, 10
|
||||
;brokenLimbs, 8
|
||||
;boltToPlayer, 6
|
||||
;hasLookTarget, 1
|
||||
;lookTarget, GENTITYNUM_BITS
|
||||
;
|
||||
;customRGBA[0], 8
|
||||
;customRGBA[1], 8
|
||||
;customRGBA[2], 8
|
||||
;customRGBA[3], 8
|
||||
;
|
||||
;health, 10
|
||||
;maxhealth, 10
|
||||
;
|
||||
;npcSaber1, 9
|
||||
;npcSaber2, 9
|
||||
;
|
||||
;csSounds_Std, 8
|
||||
;csSounds_Combat, 8
|
||||
;csSounds_Extra, 8
|
||||
;csSounds_Jedi, 8
|
||||
;
|
||||
;surfacesOn, 32
|
||||
;surfacesOff, 32
|
||||
;
|
||||
;boneIndex1, 6
|
||||
;boneIndex2, 6
|
||||
;boneIndex3, 6
|
||||
;boneIndex4, 6
|
||||
;
|
||||
;boneOrient, 9
|
||||
;
|
||||
;boneAngles1[0], 0
|
||||
;boneAngles1[1], 0
|
||||
;boneAngles1[2], 0
|
||||
;
|
||||
;boneAngles2[0], 0
|
||||
;boneAngles2[1], 0
|
||||
;boneAngles2[2], 0
|
||||
;
|
||||
;boneAngles3[0], 0
|
||||
;boneAngles3[1], 0
|
||||
;boneAngles3[2], 0
|
||||
;
|
||||
;boneAngles4[0], 0
|
||||
;boneAngles4[1], 0
|
||||
;boneAngles4[2], 0
|
||||
;
|
||||
;NPC_class, 8
|
||||
;
|
||||
;m_iVehicleNum, 10
|
||||
;
|
||||
;eFlags2,10
|
||||
;
|
||||
;userInt1, 1
|
||||
;userInt2, 1
|
||||
;userInt3, 1
|
||||
;userFloat1, 1
|
||||
;userFloat2, 1
|
||||
;userFloat3, 1
|
||||
;userVec1[0], 1
|
||||
;userVec1[1], 1
|
||||
;userVec1[2], 1
|
||||
;userVec2[0], 1
|
||||
;userVec2[1], 1
|
||||
;userVec2[2], 1
|
||||
181
base/ext_data/MP/psf_overrides.txt
Normal file
181
base/ext_data/MP/psf_overrides.txt
Normal file
@@ -0,0 +1,181 @@
|
||||
;rww - this file will allow you to override the number of bits any given
|
||||
;playerState value is sent across the network in for your mod. Do not
|
||||
;mess with this unless you know what you're doing as it's easily possible
|
||||
;to mess something up terribly. Just remove the ; in front of any of the
|
||||
;values that you want to override and use the desired bit num. 0 is a
|
||||
;special-case value, it means to send across as a float. GENTITYNUM_BITS
|
||||
;means to send in as many bits as it takes to send the highest possible
|
||||
;entity number.
|
||||
;
|
||||
;commandTime, 32
|
||||
;origin[0], 0
|
||||
;origin[1], 0
|
||||
;bobCycle, 8
|
||||
;velocity[0], 0
|
||||
;velocity[1], 0
|
||||
;viewangles[1], 0
|
||||
;viewangles[0], 0
|
||||
;
|
||||
;weaponTime, -16
|
||||
;weaponChargeTime, 32
|
||||
;weaponChargeSubtractTime, 32
|
||||
;origin[2], 0
|
||||
;velocity[2], 0
|
||||
;pm_time, -16
|
||||
;eventSequence, 16
|
||||
;torsoAnim, 16
|
||||
;torsoTimer, 16
|
||||
;legsAnim, 16
|
||||
;legsTimer, 16
|
||||
;legsFlip, 1
|
||||
;torsoFlip, 1
|
||||
;movementDir, 4
|
||||
;events[0], 10
|
||||
;events[1], 10
|
||||
;pm_flags, 16
|
||||
;groundEntityNum, GENTITYNUM_BITS
|
||||
;weaponstate, 4
|
||||
;eFlags, 32
|
||||
;externalEvent, 10
|
||||
;gravity, 16
|
||||
;speed, -16
|
||||
;basespeed, -16
|
||||
;delta_angles[1], 16
|
||||
;externalEventParm, 8
|
||||
;viewheight, -8
|
||||
;damageEvent, 8
|
||||
;damageYaw, 8
|
||||
;damagePitch, 8
|
||||
;damageCount, 8
|
||||
;damageType, 2
|
||||
;generic1, 8
|
||||
;pm_type, 8
|
||||
;delta_angles[0], 16
|
||||
;delta_angles[2], 16
|
||||
;eventParms[0], -16
|
||||
;eventParms[1], 8
|
||||
;clientNum, GENTITYNUM_BITS
|
||||
;weapon, 8
|
||||
;viewangles[2], 0
|
||||
;
|
||||
;jumppad_ent, 10
|
||||
;loopSound, 16
|
||||
;loopIsSoundset, 1
|
||||
;
|
||||
;zoomMode, 2
|
||||
;zoomTime, 32
|
||||
;zoomLocked, 1
|
||||
;zoomFov, 0
|
||||
;
|
||||
;fd.forcePowersActive, 32
|
||||
;fd.forceMindtrickTargetIndex, 16
|
||||
;fd.forceMindtrickTargetIndex2, 16
|
||||
;fd.forceMindtrickTargetIndex3, 16
|
||||
;fd.forceMindtrickTargetIndex4, 16
|
||||
;fd.forceJumpZStart, 0
|
||||
;fd.forcePowerSelected, 8
|
||||
;fd.forcePowersKnown, 32
|
||||
;fd.forcePower, 8
|
||||
;fd.forceSide, 2
|
||||
;fd.sentryDeployed, 1
|
||||
;fd.forcePowerLevel[FP_LEVITATION], 2
|
||||
;fd.forcePowerLevel[FP_SEE], 2
|
||||
;fd.forceGripCripple, 1
|
||||
;genericEnemyIndex, 32
|
||||
;activeForcePass, 6
|
||||
;hasDetPackPlanted, 1
|
||||
;emplacedIndex, GENTITYNUM_BITS
|
||||
;fd.forceRageRecoveryTime, 32
|
||||
;rocketLockIndex, GENTITYNUM_BITS
|
||||
;rocketLockTime, 32
|
||||
;rocketTargetTime, 32
|
||||
;holocronBits, 32
|
||||
;isJediMaster, 1
|
||||
;forceRestricted, 1
|
||||
;trueJedi, 1
|
||||
;trueNonJedi, 1
|
||||
;fallingToDeath, 32
|
||||
;electrifyTime, 32
|
||||
;
|
||||
;fd.forcePowerDebounce[FP_LEVITATION], 32
|
||||
;
|
||||
;saberMove, 32
|
||||
;saberActive, 1
|
||||
;saberInFlight, 1
|
||||
;saberBlocked, 8
|
||||
;saberEntityNum, GENTITYNUM_BITS
|
||||
;saberCanThrow, 1
|
||||
;forceHandExtend, 8
|
||||
;forceDodgeAnim, 16
|
||||
;fd.saberAnimLevel, 4
|
||||
;fd.saberDrawAnimLevel, 4
|
||||
;saberAttackChainCount, 4
|
||||
;saberHolstered, 1
|
||||
;
|
||||
;jetpackFuel, 8
|
||||
;cloakFuel, 8
|
||||
;
|
||||
;duelIndex, GENTITYNUM_BITS
|
||||
;duelTime, 32
|
||||
;duelInProgress, 1
|
||||
;
|
||||
;saberLockTime, 32
|
||||
;saberLockEnemy, GENTITYNUM_BITS
|
||||
;saberLockFrame, 16
|
||||
;saberLockAdvance, 1
|
||||
;
|
||||
;inAirAnim, 1
|
||||
;
|
||||
;lastHitLoc[2], 0
|
||||
;lastHitLoc[0], 0
|
||||
;lastHitLoc[1], 0
|
||||
;
|
||||
;heldByClient, 6
|
||||
;ragAttach, GENTITYNUM_BITS
|
||||
;iModelScale, 10
|
||||
;brokenLimbs, 8
|
||||
;hasLookTarget, 1
|
||||
;lookTarget, GENTITYNUM_BITS
|
||||
;
|
||||
;customRGBA[0], 8
|
||||
;customRGBA[1], 8
|
||||
;customRGBA[2], 8
|
||||
;customRGBA[3], 8
|
||||
;
|
||||
;standheight, 10
|
||||
;crouchheight, 10
|
||||
;
|
||||
;m_iVehicleNum, GENTITYNUM_BITS
|
||||
;
|
||||
;vehOrientation[0], 0
|
||||
;vehOrientation[1], 0
|
||||
;vehOrientation[2], 0
|
||||
;
|
||||
;vehSurfaces, 16
|
||||
;
|
||||
;vehTurnaroundIndex, GENTITYNUM_BITS
|
||||
;vehTurnaroundTime, 32
|
||||
;
|
||||
;moveDir[0], 0
|
||||
;moveDir[1], 0
|
||||
;moveDir[2], 0
|
||||
;
|
||||
;vehBoarding, 1
|
||||
;
|
||||
;hackingTime, 32
|
||||
;hackingBaseTime, 16
|
||||
;
|
||||
;eFlags2,10
|
||||
;
|
||||
;userInt1, 1
|
||||
;userInt2, 1
|
||||
;userInt3, 1
|
||||
;userFloat1, 1
|
||||
;userFloat2, 1
|
||||
;userFloat3, 1
|
||||
;userVec1[0], 1
|
||||
;userVec1[1], 1
|
||||
;userVec1[2], 1
|
||||
;userVec2[0], 1
|
||||
;userVec2[1], 1
|
||||
;userVec2[2], 1
|
||||
BIN
base/ext_data/MP/vssver.scc
Normal file
BIN
base/ext_data/MP/vssver.scc
Normal file
Binary file not shown.
Reference in New Issue
Block a user