// Filename:-	anims.h
//

#ifndef ANIMS_H
#define ANIMS_H


bool Anims_ReadFile_ANIMATION_CFG(ModelContainer_t *pContainer, LPCSTR psLocalFilename_GLA);
bool Anims_ReadFile_FRAMES		(ModelContainer_t *pContainer, LPCSTR psLocalFilename_GLA);



#endif // #ifndef ANIMS_H

///////////////// eof /////////////

