# name the compiler !ifdef %HOME !ifeq WATCOM9 yes CC = c:\compil\watcom\bin\wcc386p WL = c:\compil\watcom\binb\wlib !else CC = c:\compil\watcom10\binb\wcc386 WL = c:\compil\watcom10\binb\wlib !endif !else !ifeq WATCOM9 yes CC = f:\compil\watcom\bin\wcc386p WL = f:\compil\watcom\binb\wlib !else CC = f:\compil\watcom10\binb\wcc386 WL = f:\compil\watcom10\binb\wlib !endif !endif ASM = ml !ifeq WATCOM9 yes CFLAGS = /oeaxt /zp2 /4s /zq /s /DWATCOM9 !else CFLAGS = /oeaxt /zp2 /5s /zq /s !endif LFLAGS = /c /q /b /n #AFLAGS = /m2 /mx /z /p /q /t /jMASM51 /jQUIRKS AFLAGS = /Cx /Zm /c /W0 /Sa /DNoLanguage=SYSCALL /Djumps=; OBJETS1 = P_SINTAB.obj P_ANIM.obj OBJETS2 = P_OB_ISO.obj P_TRIGO.obj OBJETS3 = P_FUNC.obj OBJETS4 = !ifeq WATCOM9 yes LIB = LB9_3D !else LIB = LIB_3D !endif $(LIB).LIB: $(OBJETS1) $(OBJETS2) $(OBJETS3) $(OBJETS4) @echo $(OBJETS1) > clibmak.rsp @echo $(OBJETS2) >> clibmak.rsp @echo $(OBJETS3) >> clibmak.rsp # @echo $(OBJETS4) >> clibmak.rsp @$(WL) $(WLIBFLAGS) $(LIB) @clibmak.rsp @del clibmak.rsp @prntitre G "$(LIB)" .asm.obj: @PRNTITRE M "$*.ASM" @$(ASM) $(AFLAGS) $*.ASM .c.obj: @PRNTITRE M "$*.C" @$(CC) $(WCFLAGS) $*