add lygia shader library (#176)
* Add Lygia Shader Library * update lygia text
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@@ -134,6 +134,7 @@ Creative coding is a different discipline than programming systems. The goal is
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- [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer.
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- [Phaser](https://phaser.io/) [Cross-platform] - HTML5 framework for building games, uses both a Canvas and WebGL renderer.
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- [Canvas-sketch](https://github.com/mattdesl/canvas-sketch) [Cross-platform] - HTML5 framework for making generative artwork in JavaScript and the browser.
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- [Canvas-sketch](https://github.com/mattdesl/canvas-sketch) [Cross-platform] - HTML5 framework for making generative artwork in JavaScript and the browser.
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- [AsyncGraphics](https://github.com/heestand-xyz/AsyncGraphics) [iOS, macOS] - Open source, live graphics, async / await, Swift package, powered by Metal.
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- [AsyncGraphics](https://github.com/heestand-xyz/AsyncGraphics) [iOS, macOS] - Open source, live graphics, async / await, Swift package, powered by Metal.
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- [Lygia](https://github.com/patriciogonzalezvivo/lygia) [Cross-platform] - Granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
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### Visual Programming Languages
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### Visual Programming Languages
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