From 405f97ff4b1d06c71c69f17671ee1792ea89f3f3 Mon Sep 17 00:00:00 2001 From: Terkel Gjervig Date: Fri, 15 Dec 2017 21:01:08 -0800 Subject: [PATCH] Added another flow-field tutorial --- README.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/README.md b/README.md index 0906f6f..fd62fd8 100644 --- a/README.md +++ b/README.md @@ -280,6 +280,8 @@ Creative coding is a different discipline than programming systems in which the - [WebGL Quest](http://xem.github.io/articles/#webgl_quest_2) - A tutorial and a list of useful resources to use WebGL raymarching and distance functions easily. - [Exploring bump mapping with WebGL](http://apoorvaj.io/exploring-bump-mapping-with-webgl.html) - Introduction to different bump mapping techniques. - [OpenGL/GLSL Shader Programing](http://web.cse.ohio-state.edu/~wang.3602/courses/cse5542-2013-spring/13-GLSL.pdf) - Deck on OpenGL/GLSL shader programing. +- [Particles in a Simplex Noise Flow Field](https://codepen.io/DonKarlssonSan/post/particles-in-simplex-noise-flow-field) - Perlin noise flow field tutorial. +- [Flow Fields, Part 1](https://www.bit-101.com/blog/2017/10/23/flow-fields-part-i/) [Part 2](https://www.bit-101.com/blog/2017/10/28/flow-fields-part-ii/) - Introduction to flow fields also known as vector fields. #### Canvas