//---------------------------------------------------------------------------------------------- // // MULTIPLAYER MENU // // Allows player to start a game or join one in progress // //---------------------------------------------------------------------------------------------- { menuDef { name "multiplayermenu" fullScreen 1 rect 0 0 640 480 // Size and position of the menu visible 1 // Visible on open focusColor 1 1 1 1 // Focus color for text and items descX 320 descY 426 descScale 1 descColor 1 .682 0 .8 descAlignment ITEM_ALIGN_CENTER onESC { play "sound/interface/esc.wav" ; close all; open mainMenu } onOpen { setfocus quickserver_button } //---------------------------------------------------------------------------------------------- // MENU BACKGROUND //---------------------------------------------------------------------------------------------- itemDef { name really_background group none style WINDOW_STYLE_SHADER rect 156 154 320 240 background "gfx/menus/main_centerblue" forecolor 1 1 1 1 visible 1 decoration } itemDef { name background_text group none style WINDOW_STYLE_SHADER rect 0 0 160 480 background "gfx/menus/menu_side_text" forecolor 1 1 1 1 visible 1 decoration } itemDef { name background_text_b group none style WINDOW_STYLE_SHADER rect 480 0 160 480 background "gfx/menus/menu_side_text_right" forecolor 1 1 1 1 visible 1 decoration } itemDef { name background group none style WINDOW_STYLE_SHADER rect 0 0 640 480 background "gfx/menus/main_background" forecolor 1 1 1 1 visible 1 decoration } itemDef { name starwars group none style WINDOW_STYLE_SHADER rect 107 8 428 112 background "gfx/menus/jediacademy" forecolor 1 1 1 1 visible 1 decoration } itemDef { name left_frame group lf_fr style WINDOW_STYLE_SHADER rect 0 50 320 160 background "gfx/menus/menu_boxes_left" forecolor 1 1 1 1 visible 1 decoration } itemDef { name right_frame group rt_fr style WINDOW_STYLE_SHADER rect 320 50 320 160 background "gfx/menus/menu_boxes_right" forecolor 1 1 1 1 visible 1 decoration } //---------------------------------------------------------------------------------------------- // TOP MENU BUTTONS //---------------------------------------------------------------------------------------------- itemDef { name button_glow group none style WINDOW_STYLE_SHADER rect 0 0 0 0 background "gfx/menus/menu_buttonback" forecolor 1 1 1 1 visible 0 decoration } // Big button "PLAY" itemDef { name playbutton group toprow style WINDOW_STYLE_EMPTY type ITEM_TYPE_BUTTON rect 7 126 130 24 text @MENUS_PLAY descText @MENUS_START_PLAYING_NOW font 3 textscale 1.1 textaligny 0 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 65 forecolor 1 1 1 1 visible 1 action { } } // Big button "PLAYER PROFILE" itemDef { name profilebutton group toprow text @MENUS_PROFILE descText @MENUS_PROFILE_DESC style WINDOW_STYLE_EMPTY type ITEM_TYPE_BUTTON rect 170 126 130 24 textaligny 0 font 3 textscale 1.1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 65 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 120 124 230 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close all ; open playerMenu } } // Big button "CONTROLS" itemDef { name controlsbutton group toprow text @MENUS_CONTROLS2 descText @MENUS_CONFIGURE_GAME_CONTROLS type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 340 126 130 24 font 3 textscale 1.1 textaligny 0 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 65 backcolor 0 0 0 0 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 290 124 230 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close all ; open controlsMenu ; } } // Big button "SETUP" itemDef { name setupbutton group toprow text @MENUS_SETUP descText @MENUS_CONFIGURE_GAME_SETTINGS type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 502 126 130 24 font 3 textscale 1.1 textaligny 0 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 65 backcolor 0 0 0 0 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 452 124 230 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close all ; open setup_menu } } //---------------------------------------------------------------------------------------------- // MULTIPLAYER MENU SPECIFIC //---------------------------------------------------------------------------------------------- itemDef { name title_glow group none style WINDOW_STYLE_SHADER rect 150 162 340 20 background "gfx/menus/menu_buttonback" forecolor 1 1 1 1 visible 1 decoration } itemDef { name title group none text @MENUS_START_PLAYING style WINDOW_STYLE_EMPTY rect 225 164 190 16 font 3 textscale .7 textalign ITEM_ALIGN_CENTER textalignx 95 textaligny -1 forecolor .549 .854 1 1 visible 1 decoration } // QUICK START itemDef { name quickserver_button group none text @MENUS_SOLO_GAME descText @MENUS_QUICKSTART_DESC type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 225 191 190 36 font 3 textscale 1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 95 textaligny 8 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 175 197 300 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close multiplayermenu ; open quickgame } } // JOIN SERVER itemDef { name joinserver_button group none text @MENUS_JOIN_SERVER_CAPS descText @MENUS_SEARCH_FOR_SERVERS_TO type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 225 226 190 36 font 3 textscale 1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 95 textaligny 8 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 175 232 300 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close multiplayermenu ; open joinserver } } // CREATE SERVER itemDef { name startserver_button group none text @MENUS_CREATE_SERVER_CAPS descText @MENUS_CREATE_YOUR_OWN_SERVER type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 225 261 190 36 font 3 textscale 1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 95 textaligny 8 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 175 267 300 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close multiplayermenu ; open createserver } } // PLAY DEMO FILE itemDef { name playdemo_button group none text @MENUS_PLAY_DEMO_CAPS descText @MENUS_PLAY_BACK_A_RECORDED type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 225 296 190 36 font 3 textscale 1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 95 textaligny 8 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 175 302 300 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close multiplayermenu ; open demo } } // GAME RULES itemDef { name rules_button group none text @MENUS_RULES descText @MENUS_RULES_DESC type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 225 331 190 36 font 3 textscale 1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 95 textaligny 8 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 175 337 300 30 } mouseExit { hide button_glow } action { play "sound/interface/button1.wav" ; close multiplayermenu ; open rulesMenu } } //---------------------------------------------------------------------------------------------- // BOTTOM BUTTONS //---------------------------------------------------------------------------------------------- // BACK button itemDef { name backbutton group fade_buttons text @MENUS_BACK descText @MENUS_BACKTOMAIN type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 59 444 130 24 font 3 textscale 1.1 textalign ITEM_ALIGN_CENTER textstyle 3 textalignx 65 textaligny -1 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 30 441 190 30 } mouseExit { hide button_glow } action { play "sound/interface/esc.wav" ; close all ; open mainMenu } } // EXIT button itemDef { name exitgamebutton group othermain text @MENUS_EXIT descText @MENUS_LEAVE_JEDI_KNIGHT_II type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 255 444 130 24 font 3 textscale 1.1 textalign ITEM_ALIGN_CENTER textstyle 0 textalignx 65 textaligny -1 forecolor 1 .682 0 1 visible 1 mouseEnter { show button_glow setitemrect button_glow 225 441 190 30 } mouseExit { hide button_glow } action { play "sound/weapons/saber/saberoff.mp3"; close all ; open quitMenu } } } }