// SERVER INFO MENU { menuDef { name "ingame_vote" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 430 40 80 68 focusColor 1 1 1 1 style 1 border 1 // Overall window backdrop itemDef { name background_pic group none style WINDOW_STYLE_SHADER rect 0 0 80 68 background "gfx/menus/menu_box_ingame" forecolor 1 1 1 1 visible 1 decoration } itemDef { name button1 group buttons style WINDOW_STYLE_SHADER rect 2 4 76 30 background "gfx/menus/menu_buttonback" // Frame around button forecolor 1 1 1 1 decoration visible 0 } itemDef { name yes text @MENUS_YES type 1 style 2 rect 2 4 76 30 textalign ITEM_ALIGN_CENTER textalignx 38 textaligny 0 font 2 textscale 1 forecolor 1 .682 0 1 visible 1 action { play "sound/interface/button1.wav" ; exec "vote yes" ; uiScript closeingame } mouseEnter { show button1 } mouseExit { hide button1 } } itemDef { name button2 group buttons style WINDOW_STYLE_SHADER rect 2 34 76 30 background "gfx/menus/menu_buttonback" // Frame around button forecolor 1 1 1 1 decoration visible 0 } itemDef { name no text @MENUS_NO type 1 style 2 rect 2 34 76 30 textalign ITEM_ALIGN_CENTER textalignx 38 textaligny 0 font 2 textscale 1 forecolor 1 .682 0 1 visible 1 action { play "sound/interface/button1.wav" ; exec "vote no" ; uiScript closeingame } mouseEnter { show button2 } mouseExit { hide button2 } } } }