{ menuDef { name "ingame_saber" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 105 40 430 425 focusColor 1 1 1 1 // Focus color for text and items style 1 border 1 descX 320 descY 440 descScale 1 descColor 1 .682 0 1 // Focus color for text and items descAlignment ITEM_ALIGN_CENTER onOpen { hide highlights uiScript "getsabercvars" uiScript "saber_hilt" uiScript "saber_color" uiScript "saber2_hilt" uiScript "saber2_color" setitemcolor typebut_single forecolor .65 .65 1 1 setitemcolor typebut_dual forecolor .65 .65 1 1 setitemcolor typebut_staff forecolor .65 .65 1 1 uiScript getsaberhiltinfo } onClose { hide highlights } // Overall window backdrop itemDef { name background_pic group none style WINDOW_STYLE_SHADER rect 0 0 430 425 background "gfx/menus/menu_box_ingame" forecolor 1 1 1 1 visible 1 decoration } // Screen title itemDef { name playerconfigtitle style WINDOW_STYLE_SHADER background "gfx/menus/menu_blendbox" text @MENUS_LIGHTSABER_CREATION rect 20 5 390 28 textalign ITEM_ALIGN_CENTER textalignx 195 textaligny 2 outlinecolor 1 .5 .5 .5 backcolor 0 0 0 0 font 3 textscale 0.9 forecolor 1 1 1 1 border 0 bordercolor 0 0 0 0 visible 1 } //---------------------------------------------------------------------------------------------- // SABER TYPE BUTTONS (standard, dual, two handed) //---------------------------------------------------------------------------------------------- itemDef { name typebut group none text @MENUS_SABER_TYPE descText @MENUS_SABER_TYPE_DESC style WINDOW_STYLE_EMPTY rect 15 38 160 24 font 3 textscale .9 textstyle 0 textalignx 0 textaligny 0 textalign ITEM_ALIGN_LEFT backcolor 0 0 0 0 forecolor .549 .854 1 1 visible 1 decoration } itemDef { name typebut_single_glow group none style WINDOW_STYLE_SHADER rect 15 72 180 16 background "gfx/menus/menu_buttonback" forecolor 1 1 1 1 visible 0 decoration //cvarTest ui_saber_type //showCvar { "single" } } itemDef { name typebut_dual_glow group none style WINDOW_STYLE_SHADER rect 15 88 180 16 background "gfx/menus/menu_buttonback" forecolor 1 1 1 1 visible 0 decoration } itemDef { name typebut_staff_glow group none style WINDOW_STYLE_SHADER rect 15 104 180 16 background "gfx/menus/menu_buttonback" forecolor 1 1 1 1 visible 0 decoration } itemDef { name typebut_single group none text @MENUS_SINGLESABER descText @MENUS_SINGLESABER_DESC type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 15 72 160 16 font 4 textscale 1 textstyle 0 textalign ITEM_ALIGN_LEFT textalignx 0 textaligny 0 forecolor 1 1 1 1 visible 1 mouseEnter { show typebut_single_glow } mouseExit { hide typebut_single_glow } action { play "sound/interface/choose_saber.wav" setcvar ui_saber_type "single" uiScript "saber_type" setcvar ui_saber "single_1" setcvar ui_saber2 "none" uiScript "saber_hilt" uiScript "saber_color" uiScript "saber2_hilt" uiScript "saber2_color" setitemcolor typebut_single forecolor 1 1 1 1 setitemcolor typebut_dual forecolor .65 .65 1 1 setitemcolor typebut_staff forecolor .65 .65 1 1 show sabstyle transition2 saber 0 "0" 430 430 20 10 } } itemDef { name typebut_dual group none text @MENUS_DUALSABERS descText @MENUS_DUALSABERS_DESC type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 15 88 160 16 font 4 textscale 1 textstyle 0 textalign ITEM_ALIGN_LEFT textalignx 0 textaligny 0 forecolor 1 1 1 1 visible 1 mouseEnter { show typebut_dual_glow } mouseExit { hide typebut_dual_glow } action { play "sound/interface/choose_saber.wav" setcvar ui_saber_type "dual" uiScript "saber_type" setcvar ui_saber "single_1" setcvar ui_saber2 "single_1" uiScript "saber_hilt" uiScript "saber_color" uiScript "saber2_hilt" uiScript "saber2_color" setitemcolor typebut_single forecolor .65 .65 1 1 setitemcolor typebut_dual forecolor 1 1 1 1 setitemcolor typebut_staff forecolor .65 .65 1 1 hide sabstyle transition2 saber 0 "-20" 430 430 20 5 } } itemDef { name typebut_staff group none text @MENUS_SABERSTAFF descText @MENUS_SABERSTAFF_DESC type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 15 104 160 16 font 4 textscale 1 textstyle 0 textalign ITEM_ALIGN_LEFT textalignx 0 textaligny 0 forecolor 1 1 1 1 visible 1 mouseEnter { show typebut_staff_glow } mouseExit { hide typebut_staff_glow } action { play "sound/interface/choose_saber.wav" setcvar ui_saber_type "staff" uiScript "saber_type" setcvar ui_saber "dual_1" setcvar ui_saber2 "none" uiScript "saber_hilt" uiScript "saber_color" uiScript "saber2_hilt" uiScript "saber2_color" setitemcolor typebut_single forecolor .65 .65 1 1 setitemcolor typebut_dual forecolor .65 .65 1 1 setitemcolor typebut_staff forecolor 1 1 1 1 hide sabstyle transition2 saber 0 "0" 430 430 20 10 } } //---------------------------------------------------------------------------------------------- //HILTS //---------------------------------------------------------------------------------------------- itemDef { name hilttype group none text @MENUS_HILT1 descText @MENUS_SABER_HILTS_DESC style WINDOW_STYLE_EMPTY rect 200 34 160 24 font 3 textscale .9 textstyle 0 textalignx 0 textaligny 0 textalign ITEM_ALIGN_LEFT backcolor 0 0 0 0 forecolor .549 .854 1 1 visible 1 cvarTest ui_saber_type hideCvar { "dual" } decoration } itemDef { name hilttype group none text @MENUS_HILT1 descText @MENUS_SABER_HILTS_DESC style WINDOW_STYLE_EMPTY rect 200 34 160 24 font 3 textscale .7 textstyle 0 textalignx 0 textaligny 0 textalign ITEM_ALIGN_LEFT backcolor 0 0 0 0 forecolor .549 .854 1 1 visible 1 cvarTest ui_saber_type hideCvar { "staff" ; "single" } decoration } itemDef { name hilttype group none text @MENUS_HILT2 descText @MENUS_SABER_HILTS_DESC style WINDOW_STYLE_EMPTY rect 200 105 160 24 font 3 textscale .7 textstyle 0 textalignx 0 textaligny 0 textalign ITEM_ALIGN_LEFT backcolor 0 0 0 0 forecolor .549 .854 1 1 visible 1 cvarTest ui_saber_type hideCvar { "staff" ; "single" } decoration } // HILT BUTTON 1 - SINGLE or DUAL itemDef { name hiltbut_glow group none style WINDOW_STYLE_SHADER rect 200 72 190 16 background "gfx/menus/menu_buttonback" forecolor 1 1 1 1 visible 0 decoration } // HILT BUTTON 1 - SINGLE itemDef { name hiltbut group none rect 200 56 160 120 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_EMPTY elementwidth 120 elementheight 16 font 4 textaligny 16 textscale 1 border 1 bordersize 1 bordercolor 0 0 .8 1 forecolor .615 .615 .956 1 backcolor 0 0 .5 .25 outlinecolor .5 .5 .5 .5 elementtype LISTBOX_TEXT feeder FEEDER_SABER_SINGLE_INFO descText @MENUS_HILT1_DESC elementtype LISTBOX_TEXT textalign ITEM_ALIGN_LEFT cvarTest ui_saber_type hideCvar { "staff" ; "dual" } visible 1 action { play "sound/interface/choose_hilt.wav" uiScript "setscreensaberhilt" uiScript "saber_hilt" } } // HILT BUTTON 1 - STAVES itemDef { name hiltbut_staves group none rect 200 56 160 120 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_EMPTY elementwidth 120 elementheight 16 font 4 textaligny 16 textscale 1 border 1 bordersize 1 bordercolor 0 0 .8 1 forecolor .615 .615 .956 1 backcolor 0 0 .5 .25 outlinecolor .5 .5 .5 .5 elementtype LISTBOX_TEXT feeder FEEDER_SABER_STAFF_INFO descText @MENUS_HILT1_DESC cvarTest ui_saber_type hideCvar { "single"; "dual" } visible 1 action { play "sound/interface/choose_hilt.wav" uiScript "setscreensaberstaff" uiScript "saber_hilt" } } // HILT BUTTON 1 - DUAL itemDef { name hiltbut1 group none rect 200 50 160 55 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_EMPTY elementwidth 120 elementheight 16 font 4 textaligny 16 textscale 1 border 1 bordersize 1 bordercolor 0 0 .8 1 forecolor .615 .615 .956 1 backcolor 0 0 .5 .25 outlinecolor .5 .5 .5 .5 elementtype LISTBOX_TEXT feeder FEEDER_SABER_SINGLE_INFO // text @MENUS_HILT1 descText @MENUS_HILT1_DESC elementtype LISTBOX_TEXT textalign ITEM_ALIGN_LEFT cvarTest ui_saber_type hideCvar { "single"; "staff" } visible 1 action { play "sound/interface/choose_hilt.wav" uiScript "setscreensaberhilt1" uiScript "saber_hilt" } } // HILT BUTTON 2 - DUAL itemDef { name hiltbut2 group none rect 200 120 160 55 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_EMPTY elementwidth 120 elementheight 16 font 4 textaligny 16 textscale 1 border 1 bordersize 1 bordercolor 0 0 .8 1 forecolor .615 .615 .956 1 backcolor 0 0 .5 .25 outlinecolor .5 .5 .5 .5 elementtype LISTBOX_TEXT feeder FEEDER_SABER_SINGLE_INFO // text @MENUS_HILT2 descText @MENUS_HILT2_DESC forecolor .615 .615 .956 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } visible 1 action { play "sound/interface/choose_hilt.wav" uiScript "setscreensaberhilt2" uiScript "saber2_hilt" } } //---------------------------------------------------------------------------------------------- //BLADE COLORS //---------------------------------------------------------------------------------------------- itemDef { name bladecolortitle group none text @MENUS_BLADE_COLOR descText @MENUS_BLADE_COLOR_DESC style WINDOW_STYLE_EMPTY rect 15 181 160 24 font 2 textscale .8 textstyle 0 textalignx 0 textaligny -4 textalign ITEM_ALIGN_LEFT backcolor 0 0 0 0 forecolor .549 .854 1 1 visible 1 decoration } itemDef { name blueicon group sabericons style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 15 197 24 24 background "gfx/menus/saber_icon_blue" forecolor .75 .75 .75 1 descText @MENUS_BLADE_COLOR_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 mouseEnter { setitemcolor blueicon forecolor 1 1 1 1 setitemcolor blueicon bordercolor .66 .66 1 1 } mouseExit { setitemcolor blueicon forecolor .75 .75 .75 1 setitemcolor blueicon bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber_color "blue" } } itemDef { name greenicon group sabericons style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 40 197 24 24 background "gfx/menus/saber_icon_green" forecolor .75 .75 .75 1 descText @MENUS_BLADE_COLOR_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 mouseEnter { setitemcolor greenicon forecolor 1 1 1 1 setitemcolor greenicon bordercolor .66 .66 1 1 } mouseExit { setitemcolor greenicon forecolor .75 .75 .75 1 setitemcolor greenicon bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber_color "green" } } itemDef { name orangeicon group sabericons style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 65 197 24 24 background "gfx/menus/saber_icon_orange" forecolor .75 .75 .75 1 descText @MENUS_BLADE_COLOR_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 mouseEnter { setitemcolor orangeicon forecolor 1 1 1 1 setitemcolor orangeicon bordercolor .66 .66 1 1 } mouseExit { setitemcolor orangeicon forecolor .75 .75 .75 1 setitemcolor orangeicon bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber_color "orange" } } itemDef { name purpleicon group sabericons style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 90 197 24 24 background "gfx/menus/saber_icon_purple" forecolor .75 .75 .75 1 descText @MENUS_BLADE_COLOR_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 mouseEnter { setitemcolor purpleicon forecolor 1 1 1 1 setitemcolor purpleicon bordercolor .66 .66 1 1 } mouseExit { setitemcolor purpleicon forecolor .75 .75 .75 1 setitemcolor purpleicon bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber_color "purple" } } itemDef { name yellowicon group sabericons style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 115 197 24 24 background "gfx/menus/saber_icon_yellow" forecolor .75 .75 .75 1 descText @MENUS_BLADE_COLOR_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 mouseEnter { setitemcolor yellowicon forecolor 1 1 1 1 setitemcolor yellowicon bordercolor .66 .66 1 1 } mouseExit { setitemcolor yellowicon forecolor .75 .75 .75 1 setitemcolor yellowicon bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber_color "yellow" } } itemDef { name redicon group sabericons style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 140 197 24 24 background "gfx/menus/saber_icon_red" descText @MENUS_BLADE_COLOR_DESC forecolor .75 .75 .75 1 border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 mouseEnter { setitemcolor redicon forecolor 1 1 1 1 setitemcolor redicon bordercolor .66 .66 1 1 } mouseExit { setitemcolor redicon forecolor .75 .75 .75 1 setitemcolor redicon bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber_color "red" } } // COLOR 2 BUTTON itemDef { name colorbut2 group none text @MENUS_COLOR2 descText @MENUS_COLOR2_DESC //type ITEM_TYPE_MULTI style WINDOW_STYLE_EMPTY rect 270 181 160 16 font 2 textscale .8 textstyle 0 textalign ITEM_ALIGN_LEFT textalignx 0 textaligny -4 forecolor .549 .854 1 1 visible 1 decoration cvarTest ui_saber_type hideCvar { "single"; "staff" } } itemDef { name blueicon2 group sabericons2 style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 270 197 24 24 background "gfx/menus/saber_icon_blue" forecolor .75 .75 .75 1 descText @MENUS_COLOR2_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } mouseEnter { setitemcolor blueicon2 forecolor 1 1 1 1 setitemcolor blueicon2 bordercolor .66 .66 1 1 } mouseExit { setitemcolor blueicon2 forecolor .75 .75 .75 1 setitemcolor blueicon2 bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber2_color "blue" } } itemDef { name greenicon2 group sabericons2 style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 295 197 24 24 background "gfx/menus/saber_icon_green" forecolor .75 .75 .75 1 descText @MENUS_COLOR2_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } mouseEnter { setitemcolor greenicon2 forecolor 1 1 1 1 setitemcolor greenicon2 bordercolor .66 .66 1 1 } mouseExit { setitemcolor greenicon2 forecolor .75 .75 .75 1 setitemcolor greenicon2 bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber2_color "green" } } itemDef { name orangeicon2 group sabericons2 style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 320 197 24 24 background "gfx/menus/saber_icon_orange" forecolor .75 .75 .75 1 descText @MENUS_COLOR2_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } mouseEnter { setitemcolor orangeicon2 forecolor 1 1 1 1 setitemcolor orangeicon2 bordercolor .66 .66 1 1 } mouseExit { setitemcolor orangeicon2 forecolor .75 .75 .75 1 setitemcolor orangeicon2 bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber2_color "orange" } } itemDef { name purpleicon2 group sabericons2 style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 345 197 24 24 background "gfx/menus/saber_icon_purple" forecolor .75 .75 .75 1 descText @MENUS_COLOR2_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } mouseEnter { setitemcolor purpleicon2 forecolor 1 1 1 1 setitemcolor purpleicon2 bordercolor .66 .66 1 1 } mouseExit { setitemcolor purpleicon2 forecolor .75 .75 .75 1 setitemcolor purpleicon2 bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber2_color "purple" } } itemDef { name yellowicon2 group sabericons2 style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 370 197 24 24 background "gfx/menus/saber_icon_yellow" forecolor .75 .75 .75 1 descText @MENUS_COLOR2_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } mouseEnter { setitemcolor yellowicon2 forecolor 1 1 1 1 setitemcolor yellowicon2 bordercolor .66 .66 1 1 } mouseExit { setitemcolor yellowicon2 forecolor .75 .75 .75 1 setitemcolor yellowicon2 bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber2_color "yellow" } } itemDef { name redicon2 group sabericons2 style WINDOW_STYLE_SHADER type ITEM_TYPE_BUTTON rect 395 197 24 24 background "gfx/menus/saber_icon_red" forecolor .75 .75 .75 1 descText @MENUS_COLOR2_DESC border 1 bordersize 1 bordercolor .33 .33 .5 1 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } mouseEnter { setitemcolor redicon2 forecolor 1 1 1 1 setitemcolor redicon2 bordercolor .66 .66 1 1 } mouseExit { setitemcolor redicon2 forecolor .75 .75 .75 1 setitemcolor redicon2 bordercolor .33 .33 .5 1 } action { play "sound/interface/choose_blade.wav" setcvar ui_saber2_color "red" } } //////////////////////// //SABER MODELS //////////////////////// //FIRST SABER itemDef { name saber group models type ITEM_TYPE_MODEL rect 0 -20 430 430 asset_model "models/weapons2/saber_reborn/saber_w.glm" isSaber 1 model_angle 180 model_rotation 20 model_g2mins 0 0 0 model_g2maxs 20 20 20 model_fovx 75 model_fovy 75 visible 1 decoration } //SECOND SABER itemDef { name saber2 group models type ITEM_TYPE_MODEL rect 0 40 430 430 asset_model "models/weapons2/saber_reborn/saber_w.glm" isSaber2 1 model_angle 180 model_rotation 20 model_g2mins 0 0 0 model_g2maxs 20 20 20 model_fovx 75 model_fovy 75 visible 1 cvarTest ui_saber_type hideCvar { "single"; "staff" } decoration } //--------------------------------------------- // APPLY BUTTON //--------------------------------------------- itemDef { name applyjoinButton group highlights style WINDOW_STYLE_SHADER rect 160 360 110 32 background "gfx/menus/menu_buttonback" // Frame around button forecolor 1 1 1 1 decoration visible 0 } itemDef { name applyjoinBorder group none style WINDOW_STYLE_EMPTY rect 140 360 150 32 forecolor 1 1 1 1 decoration border 1 bordercolor 1 .682 0 1 visible 1 } itemDef { name applycurrent group "playerapply" text @MENUS_APPLY_CHANGES type 1 style WINDOW_STYLE_EMPTY rect 160 360 110 32 textalign ITEM_ALIGN_CENTER textalignx 55 textaligny 2 font 2 textscale 1 forecolor 1 .682 0 1 descText @MENUS_APPLY_CHANGES_AND_JOIN visible 1 action { play "sound/interface/button1.wav" uiScript "updatesabercvars" hide highlights close ingame_saber } mouseEnter { show applyjoinButton } mouseExit { hide applyjoinButton } } } }