Initial commit.
This commit is contained in:
433
codemp/ui/ui.vcproj
Normal file
433
codemp/ui/ui.vcproj
Normal file
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<?xml version="1.0" encoding = "Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.00"
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Name="ui"
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SccProjectName=""$/jedi/codemp/ui", YSAAAAAA"
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SccAuxPath=""
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SccLocalPath="."
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SccProvider="MSSCCI:Microsoft Visual SourceSafe">
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<Platforms>
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<Platform
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Name="Win32"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Final|Win32"
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OutputDirectory=".\../Final"
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IntermediateDirectory=".\../Final/ui"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="0">
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Name="VCCLCompilerTool"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="2"
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OptimizeForWindowsApplication="TRUE"
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PreprocessorDefinitions="NDEBUG;_USRDL;_WINDOWS;UI_EXPORTS;MISSIONPACK;WIN32;_JK2;FINAL_BUILD"
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StringPooling="TRUE"
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RuntimeLibrary="4"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\../Final/ui/ui.pch"
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AssemblerListingLocation=".\../Final/ui/"
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ObjectFile=".\../Final/ui/"
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ProgramDataBaseFileName=".\../Final/ui/"
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WarningLevel="4"
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SuppressStartupBanner="TRUE"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile="../Final/uix86.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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ModuleDefinitionFile=".\ui.def"
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GenerateDebugInformation="FALSE"
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ProgramDatabaseFile=""
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GenerateMapFile="TRUE"
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MapFileName=".\../Final/uix86.map"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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SetChecksum="TRUE"
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BaseAddress="0x40000000"
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ImportLibrary=".\../Final/uix86.lib"/>
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<Tool
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MkTypLibCompatible="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\../Final/ui.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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PreprocessorDefinitions="NDebug"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory=".\../Debug"
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IntermediateDirectory=".\../Debug/ui"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="0">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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OptimizeForProcessor="2"
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PreprocessorDefinitions="_DEBUG;_USRDLL;WIN32;_WINDOWS;UI_EXPORTS;MISSIONPACK;_JK2"
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BasicRuntimeChecks="3"
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RuntimeLibrary="5"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\../Debug/ui/ui.pch"
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AssemblerListingLocation=".\../Debug/ui/"
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ObjectFile=".\../Debug/ui/"
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ProgramDataBaseFileName=".\../Debug/ui/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile="../Debug/uix86.dll"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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ModuleDefinitionFile=".\ui.def"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\../Debug/uix86.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\../Debug/uix86.map"
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BaseAddress="0x40000000"
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ImportLibrary=".\../Debug/uix86.lib"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_Debug"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\../Debug/ui.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="_Debug"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory=".\../Release"
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IntermediateDirectory=".\../Release/ui"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="0">
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<Tool
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Name="VCCLCompilerTool"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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FavorSizeOrSpeed="1"
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OptimizeForProcessor="2"
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OptimizeForWindowsApplication="TRUE"
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PreprocessorDefinitions="NDEBUG;_USRDL;WIN32;_WINDOWS;UI_EXPORTS;MISSIONPACK;_JK2"
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StringPooling="TRUE"
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MinimalRebuild="TRUE"
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RuntimeLibrary="4"
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BufferSecurityCheck="FALSE"
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EnableFunctionLevelLinking="TRUE"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\../Release/ui/ui.pch"
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AssemblerListingLocation=".\../Release/ui/"
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ObjectFile=".\../Release/ui/"
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ProgramDataBaseFileName=".\../Release/ui/"
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WarningLevel="4"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile="../Release/uix86.dll"
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LinkIncremental="1"
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SuppressStartupBanner="TRUE"
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ModuleDefinitionFile=".\ui.def"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\../Release/uix86.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\../Release/uix86.map"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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SetChecksum="TRUE"
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BaseAddress="0x40000000"
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ImportLibrary=".\../Release/uix86.lib"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="NDebug"
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MkTypLibCompatible="TRUE"
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SuppressStartupBanner="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\../Release/ui.tlb"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"
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PreprocessorDefinitions="NDebug"
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Culture="1033"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCWebDeploymentTool"/>
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</Configuration>
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<Configuration
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Name="Debug(SH)|Win32"
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OutputDirectory="Debug(SH)"
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IntermediateDirectory="Debug(SH)"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="FALSE"
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CharacterSet="0">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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OptimizeForProcessor="2"
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PreprocessorDefinitions="_DEBUG;_USRDLL;WIN32;_WINDOWS;UI_EXPORTS;MISSIONPACK;_JK2"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="2"
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PrecompiledHeaderFile=".\../Debug/ui/ui.pch"
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AssemblerListingLocation=".\../Debug/ui/"
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ObjectFile=".\../Debug/ui/"
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ProgramDataBaseFileName=".\../Debug/ui/"
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BrowseInformation="1"
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WarningLevel="3"
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SuppressStartupBanner="TRUE"
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DebugInformationFormat="4"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions="/MACHINE:I386"
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AdditionalDependencies="odbc32.lib odbccp32.lib"
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OutputFile="../Debug/uix86.dll"
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LinkIncremental="2"
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SuppressStartupBanner="TRUE"
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ModuleDefinitionFile=".\ui.def"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile=".\../Debug/uix86.pdb"
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GenerateMapFile="TRUE"
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MapFileName=".\../Debug/uix86.map"
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BaseAddress="0x40000000"
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ImportLibrary=".\../Debug/uix86.lib"/>
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<Tool
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Name="VCMIDLTool"
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PreprocessorDefinitions="_Debug"
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MkTypLibCompatible="TRUE"
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TargetEnvironment="1"
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TypeLibraryName=".\../Debug/ui.tlb"/>
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<Tool
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PreprocessorDefinitions="_Debug"
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Name="VCWebDeploymentTool"/>
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</Configuration>
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</Configurations>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
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<File
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RelativePath="..\game\bg_lib.c">
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<FileConfiguration
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Name="Final|Win32"
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ExcludedFromBuild="TRUE">
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<Tool
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Name="VCCLCompilerTool"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Debug|Win32"
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ExcludedFromBuild="TRUE">
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<Tool
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Name="VCCLCompilerTool"/>
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</FileConfiguration>
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<FileConfiguration
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<Tool
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<FileConfiguration
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</FileConfiguration>
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</File>
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<File
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RelativePath="..\game\bg_misc.c">
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</File>
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<File
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RelativePath="..\game\bg_saga.c">
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</File>
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<File
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RelativePath="..\game\bg_vehicleLoad.c">
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</File>
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<File
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RelativePath="..\game\bg_weapons.c">
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</File>
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<File
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RelativePath="..\game\q_math.c">
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</File>
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<File
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RelativePath="..\game\q_shared.c">
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</File>
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<File
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RelativePath=".\ui_atoms.c">
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</File>
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<File
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RelativePath=".\ui_force.c">
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</File>
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<File
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RelativePath=".\ui_gameinfo.c">
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</File>
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<File
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RelativePath=".\ui_main.c">
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</File>
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<File
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RelativePath="ui_saber.c">
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<File
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RelativePath=".\ui_shared.c">
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</File>
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<File
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RelativePath=".\ui_syscalls.c">
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl">
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<File
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RelativePath="..\game\anims.h">
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</File>
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<File
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RelativePath="..\game\bg_local.h">
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</File>
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<File
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RelativePath="..\game\bg_public.h">
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</File>
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<File
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RelativePath="..\game\bg_saga.h">
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</File>
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<File
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RelativePath="..\game\bg_strap.h">
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</File>
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<File
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RelativePath="..\game\bg_weapons.h">
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</File>
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<File
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RelativePath="..\qcommon\disablewarnings.h">
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</File>
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<File
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RelativePath="..\qcommon\game_version.h">
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</File>
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<File
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RelativePath=".\keycodes.h">
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</File>
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<File
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RelativePath="..\..\ui\menudef.h">
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</File>
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<File
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RelativePath="..\game\q_shared.h">
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</File>
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<File
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RelativePath="..\qcommon\qfiles.h">
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</File>
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<File
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RelativePath="..\game\surfaceflags.h">
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<File
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RelativePath="..\qcommon\tags.h">
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</File>
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<File
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RelativePath="..\cgame\tr_types.h">
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</File>
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<File
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RelativePath=".\ui.def">
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</File>
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<File
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RelativePath=".\ui_force.h">
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</File>
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<File
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RelativePath=".\ui_local.h">
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</File>
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<File
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RelativePath=".\ui_public.h">
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</File>
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<File
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RelativePath=".\ui_shared.h">
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</File>
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</Filter>
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<Filter
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||||
Name="win32"
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Filter="">
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||||
<File
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RelativePath="..\win32\ui.rc">
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</File>
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</Filter>
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<File
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RelativePath=".\ui.bat">
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</File>
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<File
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RelativePath=".\ui.q3asm">
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</Files>
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<Globals>
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||||
</Globals>
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||||
</VisualStudioProject>
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||||
Reference in New Issue
Block a user