Initial commit.

This commit is contained in:
Jim Gray
2013-04-04 14:32:05 -07:00
parent ba5c81da32
commit d71d53e8ec
2180 changed files with 1393544 additions and 1 deletions

16
codemp/cgame/fx_force.c Normal file
View File

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// Any dedicated force oriented effects
#include "cg_local.h"
/*
-------------------------
FX_ForceDrained
-------------------------
*/
// This effect is not generic because of possible enhancements
void FX_ForceDrained(vec3_t origin, vec3_t dir)
{
VectorScale(dir, -1.0, dir);
trap_FX_PlayEffectID(cgs.effects.forceDrained, origin, dir, -1, -1);
}