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35
code/game/hitlocs.h
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35
code/game/hitlocs.h
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#ifndef HITLOCS_H
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#define HITLOCS_H
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typedef enum //# hitloc_e
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{
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HL_NONE = 0,
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HL_FOOT_RT,
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HL_FOOT_LT,
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HL_LEG_RT,
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HL_LEG_LT,
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HL_WAIST,
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HL_BACK_RT,
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HL_BACK_LT,
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HL_BACK,
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HL_CHEST_RT,
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HL_CHEST_LT,
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HL_CHEST,
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HL_ARM_RT,
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HL_ARM_LT,
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HL_HAND_RT,
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HL_HAND_LT,
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HL_HEAD,
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HL_GENERIC1,
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HL_GENERIC2,
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HL_GENERIC3,
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HL_GENERIC4,
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HL_GENERIC5,
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HL_GENERIC6,
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//# #eol
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HL_MAX
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};
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extern stringID_table_t HLTable[];
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#endif // #ifndef HITLOCS_H
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