Initial commit.
This commit is contained in:
15
code/game/dmstates.h
Normal file
15
code/game/dmstates.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#ifndef __DMSTATES_H__
|
||||
#define __DMSTATES_H__
|
||||
|
||||
//dynamic music
|
||||
typedef enum //# dynamicMusic_e
|
||||
{
|
||||
DM_AUTO, //# let the game determine the dynamic music as normal
|
||||
DM_SILENCE, //# stop the music
|
||||
DM_EXPLORE, //# force the exploration music to play
|
||||
DM_ACTION, //# force the action music to play
|
||||
DM_BOSS, //# force the boss battle music to play (if there is any)
|
||||
DM_DEATH //# force the "player dead" music to play
|
||||
} dynamicMusic_t;
|
||||
|
||||
#endif//#ifndef __DMSTATES_H__
|
||||
Reference in New Issue
Block a user