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16
code/cgame/cg_lights.h
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16
code/cgame/cg_lights.h
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#pragma once
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#if !defined(CG_LIGHTS_H_INC)
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#define CG_LIGHTS_H_INC
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typedef struct
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{
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int length;
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color4ub_t value;
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color4ub_t map[MAX_QPATH];
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} clightstyle_t;
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void CG_ClearLightStyles (void);
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void CG_RunLightStyles (void);
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void CG_SetLightstyle (int i);
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#endif // CG_LIGHTS_H_INC
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