Initial commit.
This commit is contained in:
898
base/ui/character.menu
Normal file
898
base/ui/character.menu
Normal file
@@ -0,0 +1,898 @@
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//----------------------------------------------------------------------------------------------
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// CHARACTER CREATION MENU
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//
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//
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//
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//----------------------------------------------------------------------------------------------
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{
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menuDef
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{
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name "characterMenu"
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fullScreen 1
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rect 0 0 640 480
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visible 1
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focusColor 1 1 1 1
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descX 320
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descY 426
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descScale 1
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descColor 1 .682 0 .8
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descAlignment ITEM_ALIGN_CENTER
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onOpen
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{
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uiScript "getcharcvars"
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uiScript "character"
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hide heads
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show torso
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hide lower
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}
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onESC
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{
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play "sound/interface/esc.wav"
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close characterMenu
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open newgameMenu
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}
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//----------------------------------------------------------------------------------------------
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// MENU BACKGROUND
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name really_background
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group none
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style WINDOW_STYLE_SHADER
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rect 156 154 320 240
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background "gfx/menus/main_centerblue"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background_text
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 160 480
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background "gfx/menus/menu_side_text"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background_text_b
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group none
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style WINDOW_STYLE_SHADER
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rect 480 0 160 480
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background "gfx/menus/menu_side_text_right"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name background
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group none
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style WINDOW_STYLE_SHADER
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rect 0 0 640 480
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// background "gfx/menus/main_background"
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background "gfx/menus/charmenu"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// The starwars logo on the top
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/*itemDef
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{
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name starwars
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group none
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style WINDOW_STYLE_SHADER
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rect 107 8 428 112
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background "gfx/menus/jediacademy"
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forecolor 1 1 1 1
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visible 1
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decoration
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}*/
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itemDef
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{
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name left_frame
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group lf_fr
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style WINDOW_STYLE_SHADER
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rect 0 -60 320 160
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background "gfx/menus/menu_boxes_left"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name right_frame
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group rt_fr
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style WINDOW_STYLE_SHADER
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rect 320 -60 320 160
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background "gfx/menus/menu_boxes_right"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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// CHARACTER MENU specific stuff
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//----------------------------------------------------------------------------------------------
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// CREATION title
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itemDef
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{
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name creation_title
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group title
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style WINDOW_STYLE_SHADER
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background "gfx/menus/menu_blendbox"
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text @MENUS_CHARACTER_CREATION
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rect 100 54 440 16
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font 3
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textscale 0.7
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textalign ITEM_ALIGN_CENTER
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textalignx 225
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textaligny -1
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forecolor .549 .854 1 1
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visible 1
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decoration
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}
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itemDef
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{
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name character
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group models
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type ITEM_TYPE_MODEL
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// rect 52 84 900 1000
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rect 355 84 300 340
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model_g2anim "BOTH_WALK1"
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asset_model "ui_char_model"
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model_angle 180
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model_g2mins -10 -15 -10
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model_g2maxs 20 15 30
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model_rotation 50
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model_fovx 50
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model_fovy 50
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isCharacter 1
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visible 1
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decoration
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}
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itemDef
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{
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name background2
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group none
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style WINDOW_STYLE_SHADER
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rect 320 360 320 120
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background "gfx/menus/charmenu_bottom"
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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//----------------------------------------------------------------------------------------------
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// SPECIES BUTTON
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name species
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group none
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 30 88 140 24
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forecolor .549 .854 1 1
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text @MENUS_SPECIES
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textalign ITEM_ALIGN_LEFT
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textalignx 0
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textaligny -1
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font 3
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textscale 1
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visible 1
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decoration
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}
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itemDef
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{
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name speciesbut_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 176 92 150 16
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name speciesbut
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group none
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text " "
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descText @MENUS_CHOOSE_SPECIES
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type ITEM_TYPE_MULTI
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style WINDOW_STYLE_EMPTY
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rect 176 92 150 16
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font 2
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textscale .9
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textaligny -5
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textalign ITEM_ALIGN_LEFT
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textstyle 1
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textalignx 0
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backcolor 0 0 0 0
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forecolor .615 .615 .956 1
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feeder 16 //FEEDER_PLAYER_SPECIES
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cvar "ui_char_model"
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cvarStrList feeder
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visible 1
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mouseEnter
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{
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show speciesbut_glow
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}
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mouseExit
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{
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hide speciesbut_glow
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}
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action
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{
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play "sound/interface/button1.wav"
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uiScript "characterchanged"
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uiScript "resetcharacterlistboxes"
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}
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}
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//----------------------------------------------------------------------------------------------
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// COLOR TINT AREA
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name color
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group none
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 30 144 160 24
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forecolor .549 .854 1 1
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text @MENUS_COLOR
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textalign ITEM_ALIGN_LEFT
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textalignx 0
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textaligny -1
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font 3
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textscale 1
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visible 1
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decoration
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}
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itemDef
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{
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name colorbox
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group tints
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type ITEM_TYPE_LISTBOX
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style WINDOW_STYLE_FILLED
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desctext @MENUS_CHANGE_PLAYER_TINT
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elementwidth 32
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elementheight 32
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elementtype 1 //LISTBOX_IMAGE
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feeder 20 //FEEDER_COLORCHOICES
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horizontalscroll
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border 1
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bordersize 1
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backcolor .66 .66 1 .25
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bordercolor .66 .66 1 1
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rect 30 168 292 48
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visible 1
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action
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{
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play "sound/interface/choose_color.wav"
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}
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}
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//----------------------------------------------------------------------------------------------
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// APPEARANCE TABS
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//----------------------------------------------------------------------------------------------
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itemDef
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{
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name appear
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group none
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 30 252 180 24
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forecolor .549 .854 1 1
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text @MENUS_APPEARANCE
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textalign ITEM_ALIGN_LEFT
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textalignx 0
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textaligny -1
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font 3
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textscale 1
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visible 1
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decoration
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}
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// HEAD BUTTON
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itemDef
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{
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name headbut_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 30 280 90 16
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name headbut
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group none
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text @MENUS_HEAD
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descText @MENUS_SELECT_HEAD
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 30 280 90 16
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font 2
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textscale .9
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textaligny -5
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textalign ITEM_ALIGN_LEFT
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textstyle 1
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textalignx 0
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backcolor 0 0 0 0
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forecolor 1 .682 0 1
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visible 1
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mouseEnter
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{
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show headbut_glow
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}
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mouseExit
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||||
{
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hide headbut_glow
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}
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action
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{
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play "sound/interface/button1.wav"
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show heads
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hide torso
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hide lower
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transition2 character 52 84 900 1000 20 25
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setitemcolor legsbut forecolor 1 .682 0 1
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setitemcolor torsobut forecolor 1 .682 0 1
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setitemcolor headbut forecolor 1 1 1 1
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}
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}
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// TORSO BUTTON
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itemDef
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{
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name torsobut_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 126 280 90 16
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background "gfx/menus/menu_buttonback"
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forecolor 1 1 1 1
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visible 0
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decoration
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}
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itemDef
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{
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name torsobut
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group none
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text @MENUS_TORSO
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descText @MENUS_SELECT_TORSO
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type ITEM_TYPE_BUTTON
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style WINDOW_STYLE_EMPTY
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rect 126 280 90 16
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||||
font 2
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textscale .9
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textaligny -5
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textalign ITEM_ALIGN_LEFT
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textstyle 1
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textalignx 0
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backcolor 0 0 0 0
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||||
forecolor 1 1 1 1
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visible 1
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||||
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mouseEnter
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||||
{
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show torsobut_glow
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||||
}
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||||
mouseExit
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||||
{
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||||
hide torsobut_glow
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||||
}
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action
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{
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play "sound/interface/button1.wav"
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show torso
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hide heads
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hide lower
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transition2 character 355 84 300 340 20 25
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setitemcolor legsbut forecolor 1 .682 0 1
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setitemcolor torsobut forecolor 1 1 1 1
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setitemcolor headbut forecolor 1 .682 0 1
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}
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}
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// LEGS BUTTON
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itemDef
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{
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name legsbut_glow
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group none
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style WINDOW_STYLE_SHADER
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rect 224 280 90 16
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||||
background "gfx/menus/menu_buttonback"
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||||
forecolor 1 1 1 1
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visible 0
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decoration
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||||
}
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itemDef
|
||||
{
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||||
name legsbut
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||||
group none
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||||
text @MENUS_LEGS
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||||
descText @MENUS_SELECT_LEGS
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||||
type ITEM_TYPE_BUTTON
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||||
style WINDOW_STYLE_EMPTY
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||||
rect 224 280 90 16
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||||
font 2
|
||||
textscale .9
|
||||
textaligny -5
|
||||
textalign ITEM_ALIGN_LEFT
|
||||
textstyle 1
|
||||
textalignx 0
|
||||
backcolor 0 0 0 0
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show legsbut_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide legsbut_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
show lower
|
||||
hide heads
|
||||
hide torso
|
||||
transition2 character 355 84 300 340 20 25
|
||||
|
||||
setitemcolor legsbut forecolor 1 1 1 1
|
||||
setitemcolor torsobut forecolor 1 .682 0 1
|
||||
setitemcolor headbut forecolor 1 .682 0 1
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// APPEARANCE LISTBOXES
|
||||
//----------------------------------------------------------------------------------------------
|
||||
itemDef
|
||||
{
|
||||
name headlistbox
|
||||
group heads
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
descText @MENUS_SELECT_HEAD
|
||||
elementwidth 72
|
||||
elementheight 72
|
||||
elementtype 1 //LISTBOX_IMAGE
|
||||
feeder 17 //FEEDER_PLAYER_SKIN_HEAD
|
||||
horizontalscroll
|
||||
border 1
|
||||
bordersize 1
|
||||
backcolor .66 .66 1 .25
|
||||
bordercolor .66 .66 1 1
|
||||
forecolor -1 //use playercolor
|
||||
rect 30 306 292 93
|
||||
visible 0
|
||||
action
|
||||
{
|
||||
play "sound/interface/choose_head.wav"
|
||||
uiScript "char_skin"
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name torsolistbox
|
||||
group torso
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
descText @MENUS_SELECT_TORSO
|
||||
elementwidth 72
|
||||
elementheight 72
|
||||
elementtype 1 //LISTBOX_IMAGE
|
||||
feeder 18 //FEEDER_PLAYER_SKIN_TORSO
|
||||
horizontalscroll
|
||||
border 1
|
||||
bordersize 1
|
||||
backcolor .66 .66 1 .25
|
||||
bordercolor .66 .66 1 1
|
||||
forecolor -1 //use playercolor
|
||||
rect 30 306 292 93
|
||||
visible 1
|
||||
action
|
||||
{
|
||||
play "sound/interface/choose_torso.wav"
|
||||
uiScript "char_skin"
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name lowerlistbox
|
||||
group lower
|
||||
type ITEM_TYPE_LISTBOX
|
||||
style WINDOW_STYLE_FILLED
|
||||
descText @MENUS_SELECT_LEGS
|
||||
elementwidth 72
|
||||
elementheight 72
|
||||
elementtype 1 //LISTBOX_IMAGE
|
||||
feeder 19 //FEEDER_PLAYER_SKIN_LEGS
|
||||
horizontalscroll
|
||||
border 1
|
||||
bordersize 1
|
||||
backcolor .66 .66 1 .25
|
||||
bordercolor .66 .66 1 1
|
||||
forecolor -1 //use playercolor
|
||||
rect 30 306 292 93
|
||||
visible 0
|
||||
action
|
||||
{
|
||||
play "sound/interface/choose_head.wav"
|
||||
uiScript "char_skin"
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// TOP MAIN MENU BUTTONS
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// Big button "NEW"
|
||||
itemDef
|
||||
{
|
||||
name newbutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 7 16 130 24
|
||||
background "gfx/menus/menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name newgamebutton
|
||||
group nbut
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 7 16 130 24
|
||||
text @MENUS_NEW
|
||||
descText @MENUS_START_A_NEW_GAME
|
||||
font 3
|
||||
textscale 1.1
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 1
|
||||
textalignx 65
|
||||
forecolor 1 1 1 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show newbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide newbutton_glow
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "LOAD"
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 170 16 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name loadgamebutton
|
||||
group lbut
|
||||
text @MENUS_LOAD
|
||||
descText @MENUS_LOAD_A_SAVED_GAME
|
||||
style WINDOW_STYLE_EMPTY
|
||||
type ITEM_TYPE_BUTTON
|
||||
rect 170 16 130 24
|
||||
textaligny 0
|
||||
font 3
|
||||
textscale 1.1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 1
|
||||
textalignx 65
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show loadgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide loadgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open loadgameMenu
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "CONTROLS"
|
||||
itemDef
|
||||
{
|
||||
name controlsbutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 340 16 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef {
|
||||
name controlsbutton
|
||||
group cbut
|
||||
text @MENUS_CONTROLS
|
||||
descText @MENUS_CONFIGURE_GAME_CONTROLS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 340 16 130 24
|
||||
font 3
|
||||
textscale 1.1
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 1
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show controlsbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide controlsbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open controlsMenu
|
||||
}
|
||||
}
|
||||
|
||||
// Big button "SETUP"
|
||||
itemDef
|
||||
{
|
||||
name setupbutton_glow
|
||||
group none
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 502 16 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name setupbutton
|
||||
group sbut
|
||||
text @MENUS_SETUP
|
||||
descText @MENUS_CONFIGURE_GAME_SETTINGS
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 502 16 130 24
|
||||
font 3
|
||||
textscale 1.1
|
||||
textaligny 0
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 1
|
||||
textalignx 65
|
||||
backcolor 0 0 0 0
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show setupbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide setupbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
open setupMenu
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// LOWER MAIN MENU BUTTONS
|
||||
//----------------------------------------------------------------------------------------------
|
||||
// BACK button in lower left corner
|
||||
itemDef
|
||||
{
|
||||
name backbutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 59 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name backbutton
|
||||
group exit
|
||||
text @MENUS_BACK
|
||||
descText @MENUS_BACKUP_ONE_MENU
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 59 444 130 24
|
||||
font 3
|
||||
textscale 1.1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show backbutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide backbutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/interface/esc.wav"
|
||||
close all ;
|
||||
open newgameMenu
|
||||
}
|
||||
}
|
||||
// EXIT button in lower left corner
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 255 444 130 24
|
||||
background "gfx/menus/menu_buttonback" // Frame around button
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name exitgamebutton
|
||||
group exit
|
||||
text @MENUS_EXIT
|
||||
descText @MENUS_JEDI_KNIGHT_II
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 255 444 130 24
|
||||
font 3
|
||||
textscale 1.1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
|
||||
mouseEnter
|
||||
{
|
||||
show exitgamebutton_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide exitgamebutton_glow
|
||||
}
|
||||
action
|
||||
{
|
||||
play "sound/weapons/saber/saberoff.mp3"
|
||||
close all
|
||||
open quitMenu
|
||||
}
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name next_glow
|
||||
group mods
|
||||
style WINDOW_STYLE_SHADER
|
||||
rect 455 444 130 24
|
||||
background "gfx/menus/menu_buttonback"
|
||||
forecolor 1 1 1 1
|
||||
visible 0
|
||||
decoration
|
||||
}
|
||||
|
||||
itemDef
|
||||
{
|
||||
name next
|
||||
group none
|
||||
text @MENUS_NEXT
|
||||
descText @MENUS_NEXT_DESC
|
||||
type ITEM_TYPE_BUTTON
|
||||
style WINDOW_STYLE_EMPTY
|
||||
rect 455 444 130 24
|
||||
font 3
|
||||
textscale 1
|
||||
textalignx 65
|
||||
textaligny -1
|
||||
textalign ITEM_ALIGN_CENTER
|
||||
textstyle 3
|
||||
forecolor 1 .682 0 1
|
||||
visible 1
|
||||
action
|
||||
{
|
||||
play "sound/interface/button1.wav"
|
||||
close all
|
||||
uiScript "updatecharcvars"
|
||||
setcvar saber_menu 0
|
||||
setcvar ui_saber_type single
|
||||
open saberMenu
|
||||
}
|
||||
mouseEnter
|
||||
{
|
||||
show next_glow
|
||||
}
|
||||
mouseExit
|
||||
{
|
||||
hide next_glow
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user