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base/ext_data/npcs/wildtauntaun.npc
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base/ext_data/npcs/wildtauntaun.npc
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//NOTE: for vehicle-class NPCs, the playerModel key is actually their entry in the vehicles.dat
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WildTauntaun
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{
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weapon WP_NONE
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playerTeam TEAM_NEUTRAL
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enemyTeam TEAM_NEUTRAL
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class CLASS_VEHICLE
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customSkin wild
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snd tauntaun
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}
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